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Battle Royale ManagerNewsUpdate 2.3 Patch Notes
Game update

Update 2.3 Patch Notes

Battle Royale Manager · published 29 Jul 2026, 01:04 UTC · build 24447096

All newsPlayers around this dateRead on Steam

Update 2.3 Patch Notes

Some of these changes were introduced earlier through hotfixes.

New

  • Free Management Mode
    The unlimited multi-survivor management system from the 1.x versions has returned as a new game mode.
    ※ In Free Management Mode, prosthetics are not automatically implanted or replaced after matches.
  • Achievements Restored
    Several achievements that were removed along with Free Management Mode have been restored.
    These achievements must be earned again.
  • Strategy Presets
    You can now save multiple strategy configurations in multiple preset slots.
  • Strategy – Minimum Quality for Crafting Priorities
    You can now set a minimum quality for items in your crafting priorities.
    Crafting will be retried until an item of the selected quality or higher is produced.Quality levels that cannot be produced with the survivor’s current Crafting stat cannot be selected.

Updates

  • If a helmet or vest is set as a crafting priority, the AI will no longer craft it or consume its materials when already equipped with a higher-tier helmet or vest.
  • When equipped with the weapon selected as Weapon Priority 1, the AI will now prepare ammunition equal to up to four times the weapon’s magazine capacity, provided the required materials are available.
  • Spaces are now ignored when searching in the Strategy Room.

Bug Fixes

  • Fixed an issue where shotguns would occasionally reload indefinitely beyond their maximum magazine capacity.
  • Fixed an issue where some data would be reset when loading a save.
  • Fixed an issue where too few Advanced Components appeared in the Crafting League.
  • Fixed an issue that prevented the AI from correctly determining whether it needed to craft a vest.
  • Fixed an issue where poison damage was not being applied.
  • Fixed issues that prevented repair conditions and repair material consumption from being applied correctly.
  • Fixed an issue where having even one more Fighting point than an opponent resulted in a 100% critical-hit chance during melee combat.
More from Battle Royale Manager

Other announcements

All news
Game update19 Jul 20262.2.1 Hotfix2.2.1 Hotfix This hotfix has been released to quickly address several known bugs and inconveniences. New · New Strategy: When an Enemy Disappears from Sight Previously, when an enemy disappeared from sight, the AI would always move to the enemy’s last known position and search the surrounding area. This caused the following behavior to repeat when the survivor was instructed to ignore enemies w…Game update16 Jul 20262.2 Patch Notes2.2 Patch Notes New · New Promotion Requirement: Previously, survivors were promoted to the next tier only when they finished 1st in a league. Now, even without taking 1st place, survivors will be promoted once they earn 100 League Points across multiple matches. (League Points = 1st Place: +100, Top 25%: +50, Top 50%: +25, +10 per kill) · Championships: Championships now take place over 3 days…Game update2 Jul 20262.1 patch notes2.1 Patch Notes Developer’s Note : Because the game’s rules were changed to limit the number of attempts available—especially since players only get one shot at the World Championship—winning a large-scale competition, particularly a 25-player match, often came down to luck even when the player’s survivor had far better stats than the AI opponents. After all, firearms dealt the same amount of d…