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HoverflowNewsEarly Access 0.28 : Lights, ramps, material and more available for mapping ! 🛠️
Game update

Early Access 0.28 : Lights, ramps, material and more available for mapping ! 🛠️

Hoverflow · published 19 Aug 2024, 14:46 UTC · build 15421198

All newsPlayers around this dateRead on Steam

Mapping !

  • Added a library to allow to drag n drop everything easily !! (ramps, trees, materials, etc.)
  • Added all of the Hoverflow ramps in the template
  • Added support for lights !
  • Added support for Hoverflow materials
  • Added support to use the existing Hoverflow skies and musics
  • Added support to use the existing Hoverflow trees and some decor (dunes, water)
  • UPDATED DOCUMENTATION : Re-read carefully to make use of these amazing new features 🙂

Gameplay

  1. Jump zones makes you jump automatically now thanks to @TheCrazedGamer

UI

  • Big rework of the UI thanks to the amazing suggestions of @Akitake !

Bugs

  • Fixed the publish UI bug thanks to @Nico
  • Fixed the ghost menu available in custom map thanks to @Akitake
  • Fixed respawn bug thanks to @Kiwivi and @Nico
  • Fixed the "NEXT" button on custom map thanks to @Nico
  • Fixed the trailing "SPEEDRUN" button on the menu thanks to @HexedHero and @Chrissy CILC
  • Fixed the dupe menu bug when using Steam overlay thanks to @HexedHero

🗺️ Next on the roadmap !

  • Add the smoothness feedback
  • Replace gyro orbs with no gravity zones
  • Multiple saves to support speedrunning officially


Thanks again for the really cool suggestions and feedback lately ! ♥️
PS : Reset leaderboard for the level Canopy

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Other announcements

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In-game event21 Sep 2026Hoverflow 1.2 : SMALL FIXESFixes · Fixed the disappearing ramps on infinite mod thanks to @ProdigySim · Fixed the medals menu coming up in the main menu thanks to @tofu Not much unfortunately, but I couldn't leave this here 😄 Tomorrow is the movement game festival on Steam, enjoy guys!!In-game event18 Feb 2026Hoverflow 1.1 : FIXES AND QOL IMPROVEMENTS!Fixes · Fixed some visual artifacts when respawning after taking a boost thanks to @printer and @ecnadynnus · Fixed the weird small platforms not respawning on Mobius thanks to @ProdigySim · Fixed the booster speed number on Ilovo thanks to @printer · Fixed the Blue Moon achievement thanks to @ProdigySim · Fixed a UI bug on the final score display QoL · Added 32:9 resolution support (5120 x 144…Major update4 Feb 2026Hoverflow 1.0 : THANK YOUR FOR EVERYTHING !THANK YOU! <3 Finally, after many years of development the game has reached version 1.0! Thank you for helping me building this game piece by piece, with your feedback, bug reports, showing me the shortcuts and overall being so supportive and patient. I couldn't have done it without you (really), so THANK YOU! The game will be out of early access in about 2h30mn ! What's next? Here is a small l…