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Galactiball PlaytestNews0.89.801A
Game update

0.89.801A

Galactiball Playtest · published 23 Sep 2026, 17:16 UTC

All newsPlayers around this dateRead on Steam
  • Fixed ball-cam - player cam needs adjustment. Ball cam does a much better job now of keeping both player and ball on the screen.
  • Input issue remains elusive - when a steam controller is plugged in, no matter what controller is used to press A or X, it will assign the steam controller first. Backing out once on the steam controller allows another to become player one. Steam controller, on the other hand, has no issues whatsoever taking player one slot at the press A to start screen. Fix is incoming.
  • Beefed up the error reporting to stop collecting more than 10, to discard skipped reports, and to delete once collected. If your next playtest hangs for more than a few seconds and the one after is just fine, it was doing a bit of cleanup.
  • Display screens adjusted - shader conflict caused render issues which has been resolved completely.
  • Advertisements????? - Simply put: no. Never will there be ads. They are pure satire, save for the advert for the BadgerWorks Insider program to help test and get early access and free copies of Galactiball or future games.


More to come tomorrow.

More from Galactiball Playtest

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Game update24 Sep 20260.89.958AGalactiball 0.89.958A — Small Update Thanks for playing Galactiball! This update focuses on camera feel, power-up readability, and controller-first presentation across the front end and arena. What’s new · Improved ball camera framing: the player and ball stay together in a shared framing corridor during high balls, close-range play, lateral separation, and wall or corner recovery. · Polished p…In-game event22 Sep 2026September 21, 2026 - 0.89.800AGood morning, afternoon or evening everyone! Thank you for your patience. Tonight brings a new patch which should fix the majority of current issues. Thank you to everyone who's been submitting telemetry and bug reports. It's helping more than you know. Highlights for the 0.89.800A patch: - Reworked local multiplayer seat handling around deterministic P1–P6 seats. - Improved controller-integrat…Game update10 Sep 2026Huge Update - September 9th, 2026Huge update!!! 0.89.762 Hey everyone! Thank you so much for your patience while we work out the bugs. It's to be expected with an alpha-state build but we're almost onto the beta stage soon as we rapidly approach the September 25th launch. I'm pleased to report a playable, but still occasionally buggy multiplayer experience. The current multiplayer modes: Arcade 2 teams of up to 6 players each…