Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Torment HexusNewsTorment Hexus v0.51 patch notes
Game update

Torment Hexus v0.51 patch notes

Torment Hexus · published 18 Sep 2026, 13:33 UTC

All newsPlayers around this dateRead on Steam

The big one here is I fixed the "allies are enemies for one turn" bug. Sorry about that! It was a build-only bug, i.e. didn't reproduce inside the editor, which made it harder to track down than expected.

Gameplay/Balance changes:
- Using water to put out fire tiles now creates a protective steam cloud, instead of a damaging burst of steam. Using fire on Wet combatants still creates the steam burst.
- Reduced the flame-gathering range of Fire Tornado from 4 to 3; reduced targeting range from 7 to 5. Holy cow, how overpowered WAS this spell originally?!
- Magshield will still create counterattacks when you're hit for 0 damage.
- Orichalcum Bomb now works with Reallocate and Cluster Grenade.
- Cluster Grenade loses 1 subfragment (the v2 spell keeps all 5).
- Big Red Button now has a 5-turn cooldown instead of being 1x/fight.
- Common Ground is now cheaper than its upgrade, instead of vice-versa.
- Reduced cost of Contempt Draught from 6 to 4.
- The Jotun's mines can be destroyed.

Bugfixes:
- Fix a bug causing summoned allies to be flagged as enemies for the first round of their existence. This was a weird one!
- Fix a crash when cleaning up status effects.
- Fix player's movement being wasted if they click on themselves after having set a movement waypoint.
- Safety Protocols no longer stops Canine Implant's damage overflow or other "revenge"/"damage share" effects.
- Spells that move the player (e.g. Power Slam) also slide the match-3 board.
- Fix Plush Tapir's HP reward being inconsistent.
- Chickenscratch Map can only replace regular map fights (and not e.g. ambushes or event fights).
- Acrobatic Ribbon now works properly with long-distance teleports.
- Cluster Grenade shows its explosion AOE when targeting.
- Fix Cluster Grenade's subfragments sometimes failing to explode.
- Fix being able to get wholly inappropriate items from events if you already have every item that the event is coded to allow you to receive. You now get a random item from the common/uncommon/rare pool, and not e.g. paranoia modifiers.

More from Torment Hexus

Other announcements

All news
Game update23 Oct 2026Daily seeds! New boss! New assistive inputs!Goodness, has it only been ten days? A lot has changed! The three big ones: 1. A new boss in the Warehouse biome! Balance is a near-total unknown with this guy, let me know how your encounters go! I can beat him without too much difficulty but, y'know, I'm the dev. 2. Seeded runs! Every day, the game will provide a new "normal" and "hard" seed for you to try. Both use randomized spell loadouts,…Game update13 Oct 2026Torment Hexus v0.54 patch notesHey folks, this is a stability/bugfix patch. I've found and fixed a few issues that could cause the game to crash or to hang indefinitely. Please let me know if these issues return! I've also added a way to force the game to crash. If you *do* get stuck in an indefinite hang, you can create the file "crash_if_this_file_exists.txt" in the game's Content/Streaming folder (e.g. at C:\Program Files…Game update11 Oct 2026Torment Hexus v0.53 patch notesGameplay/balance changes: - New boss variant: Corpse Lifter. - New spells: Invisible Hand, Aura Spray, Target Lock. - New event: Robot Repair. - New paranoia modifier: no healing after bosses. - New item: Lens Flare - Changed the effect of Acrobatic Ribbon: it now allows you to walk after teleporting. - Sacred Turrets deal more damage. - Bacterial Eden causes Fox to always stock some food. - Sm…