- Combat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded.
- Run end messaging for Combat Training made clearer that it's not a real run.
- Fixed Draw not being in the Keywords dictionary.
- Fixed inconsistent keyword formatting with Multiplier dice.
- Fixed gun mods rendering vertically in Gun Info popover.
- Fixed boss kills number being hardcoded in Run Summary's Stars count.
- Fixed rarity fudge not resetting between runs.
- Fixed Level Up not showing the correct number on multiple levels-up after the first in sequence.
- Fixed multiple rendering issues with Level Up -> Equip transitions.
- Fixed hold-to-confirm buttons triggering while not on screen (which fixes multiple state break issues with Level Up/Equip).
- Fixed wrong gun slot being initially selected on repeat runs.
- Fixed Threat Level always progressing when ending run on highest unlocked level; it now only progresses if you win.
- Fixed kill bonus not being applied correctly in some cases.
- Fixed Equip gun mod slots not being able to focus each other when there's gaps between them.
- Fixed Armory not showing new unlocks if loading the app with available unlocks.
- Fixed dice and mods not using unlocked items on first run after booting app.
- Fixed Run Summary not clearing dice and mod counts between runs.
- Fixed damage mods unintentionally only applying to the first bullet.
- Fixed rendering gun damage and roll text when number > 10,000.
- Fix not being able to use focus nav shortcut on Equip when first mod slot is empty.