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ORMOD: DirectiveNewsPlaytest #4 Is Coming - The Biggest Update Yet
Community

Playtest #4 Is Coming - The Biggest Update Yet

ORMOD: Directive · published 22 Jun 2026, 18:18 UTC

All newsPlayers around this dateRead on Steam

Playtest #4 Is Almost Here!

The wait is almost over. Our 4th playtest is taking place from July 9th to 13th, and it’s easily the biggest ORMOD update & playtest yet.

Over the past few months, we’ve been rebuilding and refining huge portions of the game based directly on player feedback.

This playtest introduces massive improvements across nearly every aspect of the game, from smarter enemies and redesigned interiors to a brand-new mobile base, upgraded systems, and significant performance optimizations.

THE BIGGEST ORMOD UPDATE YET!!!

These are only a few of the new additions. There are 100s

Completely redesigned interiors

  • New tutorial systems

  • New mobile base

  • Redesigned UI, inventory systems, and upgraded crafting mechanics

New Mechanoids!

  • Completely overhauled Mechanoid AI & Hordes (they can now hunt, search, retreat, stalk, evade, and work together more intelligently!)

  • New Mechanoid types and Mechanoid Horde system

  • New animations and weapons

New weather systems

  • New points of interest

  • New traders, auto-turret protection, secret stash & possible player-made shops!

  • Quick-craft, item throwing, and easier interactions

  • Redesigned scopes and improved audio

  • Major optimization and performance improvements

  • We’re especially excited about our server improvements, and we’re aiming to support 200+ player servers this time around!

Overhauled graphics, foliage, and environments

Access Dates

  • July 7th, 4PM UTC - Patreon Amber Supporters get early access, 48 hours before

  • July 8th, 4PM UTC - Creators & Steel Supporters, 24 hours before

  • July 9th, 4PM UTC - 10s of thousands of Steam & Discord Invites to you all

More details on getting access next week!

Special Events

  • Hidden Special Event & Server Slam (Friday, July 10th) We’re asking everyone to jump into a single server and push things to their limits! The goal? Break things, stress test the servers, and help us prepare ORMOD for the future.

  • Creator Event (Saturday, July 11th) We’ll also be hosting another creator event over the weekend. More details will be announced soon!

Don't forget to check out our Discord for details

Please Remember: This is a Playtest

Things may break, bugs will exist, and your feedback is incredibly valuable as we continue building ORMOD together. See you all in a few weeks!

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Community9 Sep 2026Playtest 5 Announcement! What's ComingHey Everyone! THE TIME HAS COME! We’re right back from Gamescom & getting ready to open the doors for ORMOD: Directive Playtest #5 , and this one brings a pretty substantial batch of new systems, content, and improvements to the game. Here’s some of what you’ll be able to check out: · New Structure Fortification - More work is going into making structures in the world much more meaningful place…Community26 Jul 2026ORMOD: Directive is Heading to Gamescom 2026!ORMOD: Directive is Heading to Gamescom! We’re excited to announce that ORMOD will make its FIRST public appearance at Gamescom, Cologne, 26-30th August, 2026. If you’re heading to Germany next month, come visit us and be among the first people in the world to go hands-on with an exclusive Gamescom build featuring a sneak peek at what’s coming at launch. Here’s What You’ll Find At The Booth: ·…Community13 Jul 2026Playtest 4 Closes, Stats & What's NextPlaytest #4 Has Now Closed! We have been having an incredible amount of fun playing, watching & listening to all of you! Everyone has been providing some absolutely incredible feedback & ideas, we're really excited about everything there is to come! Some Fun Stats! During the playtest weekend, we had: · 65,000 total players · 10,000 daily active players · 35,000 new wishlists · 2,500 new Discor…