
We've added "Endless Battle" to the existing Gigant Quests. (Maximum difficulty is Lv. 999)
We've added 28 new monsters.
We've added more than 5 new skills.
The main menu has been significantly revamped.
The amount of stat increase is adjusted every 100 levels (enhancement of existing characters).
The amount of increase increases further after level 500. (However, the required experience points are also higher.)
Fixed an issue where the "Death Sentence" effect of Death Break on the title screen was not working correctly.
Other minor bug fixes have been implemented.
Thank you for playing INIMICUS! Development is progressing thanks to your support.