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INIMICUSNewsINIMICUS Update
In-game event

INIMICUS Update

INIMICUS · published 10 May 2026, 09:51 UTC

All newsPlayers around this dateRead on Steam

Main Update

  • We've added "Endless Battle" to the existing Gigant Quests. (Maximum difficulty is Lv. 999)

  • We've added 28 new monsters.

  • We've added more than 5 new skills.

  • The main menu has been significantly revamped.

Other Updates

  • The amount of stat increase is adjusted every 100 levels (enhancement of existing characters).

  • The amount of increase increases further after level 500. (However, the required experience points are also higher.)

  • Fixed an issue where the "Death Sentence" effect of Death Break on the title screen was not working correctly.

  • Other minor bug fixes have been implemented.

Comments

Thank you for playing INIMICUS! Development is progressing thanks to your support.

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Other announcements

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Game update6 Sep 2026INIMICUS UpdateOther Updates · Fixed an issue where an error could occur at the end of a battle. · Fixed an issue where some fonts would not load correctly.In-game event6 Sep 2026INIMICUS UpdateMain Update · Over 20 new weapons have been added. · Over 20 new items have been added. Other Updates · Added glowing ore veins to the Worm Mine. · Added multiple fishing spots to the Worm Mine. · Added rarity frames to item icons. · Added a "+3" variant for all weapons. · Enemy actions and target lines are now hidden while party commands are active. · Adjusted the sizes of all enemies. · Fixed…In-game event25 Aug 2026INIMICUS UpdateMain Update · Implemented a fishing feature. · Added over 20 types of new armor. · Added over 15 types of new items. Other Updates · Added +2 versions for all types of armor and accessories. · Added effects for tree-shade and filtering sunlight. · Added ambient sounds to specific maps. · Added a depth-of-field effect (can be toggled in the options). · Added cloud shadows. · Partially redesigned…