
Implemented a fishing feature.
Added over 20 types of new armor.
Added over 15 types of new items.
Added +2 versions for all types of armor and accessories.
Added effects for tree-shade and filtering sunlight.
Added ambient sounds to specific maps.
Added a depth-of-field effect (can be toggled in the options).
Added cloud shadows.
Partially redesigned the Monster Bestiary UI.
Changed status displays on the menu and equipment screens to use 3-digit separators.
Added battle effects to certain battle mechanics.
The maximum movement speed has been changed from 3 to 2. (If the value is currently 3, it will not change immediately, but it will be updated to 2 in the near future.)
Fixed an issue where the "Monster House!" Steam achievement could not be unlocked.
Fixed an issue where a 9-Star Soul was not obtained even after collecting 40 or more Apprentice Reaper Souls.
Fixed an issue where "Gigant Power" was not obtained after defeating Beta Cyclops.
Fixed an issue where the cooldown might not lock correctly when combining Stack Wraith's "Dark Count" with Matangora's "Recast Count Lock."
Implemented various other minor bug fixes.
Thank you for playing *INIMICUS*! Development is progressing thanks to all of you.