Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Mineral Mining SimulatorNewsNew Updates: Delivery Sales Location Update, and Employee Improvement
Major update

New Updates: Delivery Sales Location Update, and Employee Improvement

Mineral Mining Simulator · published 2 May 2026, 10:59 UTC · build 23057559

All newsPlayers around this dateRead on Steam

Hi miners, 😄

Thank you very much for your continued support, bug reports, and feedback. In this update, we are introducing a new delivery progression system to make shipping feel more meaningful as a short-term and long-term goal. We are also expanding employee support for Toxic Event handling and improving employee behavior so automation feels more reliable in daily facility operations.

Please note that this update is currently only available to players who already have special access to the Early Access version ahead of release. For other players, these features will become accessible once we officially launch the Early Access version on its release date.

Here is what we updated to the game:


Main Updates

1. New Delivery System: Delivery Sales Location

We added a new delivery system so shipping can become a clearer progression goal through Delivery Sales Locations that can be selected as delivery targets.

Players will begin from an open area without any demand. Once the requirements to unlock the next area have been met, new locations will become available with their own specific item demands and rewards.

Every time you complete a demand in one of these locations, you will gain reputation for that area. This reputation will then be used as a requirement to unlock additional areas with different demand challenges.

These Delivery Areas are divided into 3 main categories:

  • Free Area
    You are free to sell any item, but there are no special demands and no extra bonus.

  • Demand Area
    This area has a specific item demand, but no deadline. You can complete it at your own pace.

  • Demand with Deadline Area
    This area also has a specific item demand, but it includes a deadline. In return, it offers a higher bonus than the other area types.

To support this new system, we also overhauled the Employee Settings on the train so players can define which items are currently demanded by the selected delivery area.

2. Employee Task Update for Toxic Event Handling

We updated employee tasks so workers can now help handle Toxic Events.

Employees can now be assigned to Toxic Gas Operator that will process this step:

  • Deploy the required machine

  • Fill it with Neutralizer Kits

  • Help neutralize toxic gas that appears in cave areas

Players still need to prepare the machine and the Neutralizer Kits beforehand.

Please note that handling the mining process for the temporary mining spot that appears after toxic gas has been neutralized is still handled directly by the player.

3. Employee Behavior Updated to Prioritize Nearby Targets

We updated employee behavior so they now prioritize closer targets first instead of choosing farther targets too early.

This change affects several types of interactions, including:

  • Placing items into racks

  • Supplying machines

  • Other nearby work interactions

This should make employee movement and task handling feel more efficient and more natural in your facility layout.


Bug Fixes

1. Potential Fix for Early Box Pickup on High Platforms

Added a potential fix for cases where employees could suddenly take items from a position on top of a high platform even though they had not actually reached the pickup position yet.

2. Employee No Longer Teleports to Higher Platforms After Loading a Game

Fixed an issue where employees could teleport and avoid using stairs to reach higher platform positions after loading a saved game.

3. Employee Interaction Across Conveyor Blocking

Fixed an issue where employees could pull items from a distance when a conveyor path was blocking the interaction route.

In the latest version, conveyor blockage will no longer allow that long-distance interaction. Instead, the employee will move through the conveyor area properly to reach the task position.


Once again, thank you very much for your support, feedback, and reports for Mineral Mining Simulator. We will continue reviewing player input and improving the game step by step, especially for automation flow, employee behavior, and delivery progression.

If you encounter bugs or defects, please report them through the in-game report feature or through the Steam Discussions page. Suggestions are also always welcome and help us make the game better over time.

For those who do not have access yet, please stay tuned for the official Early Access release, where these updates will become available.

See you in the next update!

More from Mineral Mining Simulator

Other announcements

All news
Major update11 Sep 2026v0.9.55 - Easier Machine Selling & More Reliable EmployeesHi miners, 😄 Thank you very much for your continued support, reports, feedback, and suggestions. This update focuses on making larger mining operations easier to manage, especially when reorganizing machines or handling a growing number of employees. Machines can now be sold directly through Machine Management , including bulk selling based on the machines currently shown by your selected cate…Major update4 Sep 2026v0.9.06 - More Employees & Better Factory ManagementHi miners, 😄 Thank you very much for your continued support, reports, feedback, and suggestions. After several recent updates focused on expanding late-game content and improving performance, this update focuses more on making larger mining operations easier to manage. We have added more employees for higher-level progression, expanded Machine Management with direct process speed controls, ext…Major update28 Aug 2026v0.8.56 - Smoother Large Factories & Expanded Train CapacityHi miners, 😄 Thank you very much for your continued support, reports, feedback, and suggestions. Following the performance improvements introduced in the previous update, we are continuing our optimization work with a larger set of improvements aimed at more developed and complex mining facilities. This update includes optimizations for loading, saving, Main Menu responsiveness, employee task…