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Ashram Online PlaytestNewsAshram 2026.09.14.1 — Premium Store and Aeon Pass
Game update

Ashram 2026.09.14.1 — Premium Store and Aeon Pass

Ashram Online Playtest · published 15 Sep 2026, 06:30 UTC

All newsPlayers around this dateRead on Steam

Update 2026.09.14.1 is live. The launcher downloads it on its own; on Steam it updates when the game starts.

NEW: Premium Store (P key)

  • New account currency: Redshards, shared by every character on the account.
  • Top-ups through Steam: $4.99, $14.99, $24.99, $49.99 and $99.99. Bigger top-ups add up to 40% extra Redshards.
  • From $15, every top-up also gives refining stones: 2, 3, 4 and 5 different kinds. The $100 top-up adds 5 Great Lightning Seals (never fail, up to +12) and 5 Safeguard Seals.
  • Categories: Featured, Top-ups, Aeon Pass, Refining, Consumables, Bundles and Services. The store sells no weapons, armor or combat elixirs.
  • Bundles arrive as chests that open with a right click.

NEW: Aeon Pass

  • 100 levels per 30-day Aeon, earned with Echoes from hunting, quests, crafting, refining and daily and weekly missions.
  • Free row for everyone: weapons, set pieces, jewelry, refining stones, coins and 500 Redshards at level 100.
  • Premium row for 1,500 Redshards, or 2,000 with 25 levels included. It unlocks retroactively.
  • Pass equipment arrives as Epic, with the stats of the character's lineage.
  • With Premium already active, the 25-level bundle can still be completed before level 25.

Services

  • Name change (500 Redshards): the new name updates instantly, in the clan and in market listings too.
  • Premium Chest (500 Redshards): unlocks the fourth tab of the account vault.
  • Lineage change, character slot and server transfer are listed and coming soon.

Items and refining

  • New Safeguard Seal: with one in the backpack, a failed refinement no longer resets the piece to +0 or destroys it. It is only used up when it prevents that penalty.
  • Potions, bandages, food, elixirs and Premium consumables now stack to 200.
  • A full backpack no longer blocks purchases or pass rewards: whatever does not fit waits in Pending deliveries and is collected from the store or with Claim all.
  • Drop rates follow the intended loot curve again: an old configuration was overriding it with much higher values.

Interface

  • New fonts across the whole interface.
  • Redesigned vault, market, crafting stations and NPC shop: flat panels, thinner progress bars and cleaner lists.
  • ESC closes every open window, including the vault and the store.
  • Titles and close buttons centered on every window.

Combat and death

  • Meteors now fall from the sky and deal damage on impact; casting no longer gets stuck.
  • Poison Cloud shows its toxic mist to every player.
  • Most monsters now have magic defense, so magic damage is mitigated like physical damage.
  • No ability can be activated while casting another one.
  • Hitting monsters far above the character's level is no longer free: damage drops with the level gap.
  • One corpse per player: the corpse is public for 2 minutes and then only its owner can see and loot it. It lasts while the owner stays online.
  • Loot reveals one item per second without restarting.
  • Combat volume lowered and Elunar sounds balanced.

Fixes

  • Crafting stations: recipes are grouped in order by profession level and the second column is no longer cut off.
  • Accents and translations fixed in the clan, friends, trade and loot windows.
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