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Extracto Proviso Playtest
News
Added guiding hand
Game update
Added guiding hand
Extracto Proviso Playtest
· published
6 Sep 2026, 18:18 UTC
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Guiding hand
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Game update
15 Sep 2026
bug fixes
- Fixed a laser or harvest beam that could keep firing on its own after a menu or dialog opened while you were holding fire. - Fixed a performance drain after long nest fights: weapon impact effects could pile up for the rest of the session and keep frame times high even after the fight was over. They are now cleaned up properly, and beam impact effects are lighter. - Creatures from a destroyed…
Game update
15 Sep 2026
Bug Fıxes
Fixed a performance regression from the last update: the Mini Light could tank framerate, flicker, and in some cases crash the GPU. Its lighting is back to normal, and floors and walls can no longer be built straight through the lamp. - Teleport stones and map waypoints no longer leave you hanging in mid-air over terrain that never "arrives". Several regions had landscape collision that didn't…
Game update
14 Sep 2026
Minor Fixes
Fixed a false "overlaps an existing piece of the same type" when snapping a floor next to floors built at an angle. Floor zoop no longer skips tiles in rotated layouts. - Fixed the jetpack staying engaged through teleports, hub respawns and streaming waits, which could leave you hanging in mid-air able only to look around until you toggled it off. - Fixed the Mini Light lighting rooms through f…