Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
GateworldsNewsGateworlds: The Call of the Abyss Playtest Update
Community

Gateworlds: The Call of the Abyss Playtest Update

Gateworlds · published 9 Jul 2026, 08:28 UTC

All newsPlayers around this dateRead on Steam

Gateworlds: The Call of the Abyss Update

The gates are opening once again...

Our next Gateworlds Public Playtest begins July 15, and with it comes our biggest update yet, which we're naming: Call of the Abyss...

Over the past few months we've been expanding Gateworlds with new progression systems, new exploration challenges, and a fairly unfortunate limb loss system.

Here's what you'll find in next week's playtest.

Answer the Call of the Abyss

Every adventure needs an exciting destination or challenge to overcome. For this playtest we're introducing the Abyss world, a dangerous new realm that serves as the ultimate challenge of the playtest.

Hidden deep within the Abyss world lies a sprawling dungeon filled with powerful enemies, dangerous encounters, and valuable rewards. Reaching the Abyss won't be easy, it will require a lot of world hopping, preparation, and solid set of weapons and armour.

In addition to this "mega dungeon" there will also be a lot of other interesting challenges sprinkled across every other world (like the mire tomb in the gif below).

If you manage to survive... we'd love to hear how.

(quick note: this update has placed combat as a primary a focus, as we really want to test how far we can push the challenge and discovery aspects of the game. In the future, there will be a variety of ways to play that don't centre around combat).

Earn the Favour of the Gods

The gods may be willing to help you on your journey to the Abyss. The new Boon System allows you to devote yourself to your chosen deity and earn powerful blessings in return. For this playtest only Balatoc is available, but you will be able to see the potential of the other deities.

As your favour grows, you'll unlock boons that strengthen your characters and open up new ways to shape how you play. Whether you focus on combat, exploration, or another path entirely, your relationship with the gods will now become a central part of your progression.

Just remember, divine favour rarely comes without expectations (for this playtest the expectations are about fighting; Balatoc loves a good fight).

Giving an arm and a leg for a shiny sword

The Gateworlds are a dangerous place. Sometimes your characters will win, and sometimes... they'll come home missing an arm or a leg...

We've added a new set of injury animations, including dynamic limb loss during combat. It's equal parts brutal and dramatic.

Don't stress too much if your favourite character loses their favourite arm. They will still be able to help out around the village, but at a much slower pace. Plus, in a world of magic and wonder there might be a way to fully restore those missing limbs...

Public Playtest Begins July 15

Whether you're returning from our previous playtest or stepping into the Gateworlds for the first time, we can't wait to see the adventures and disasters you create!

If you haven't already, wishlist Gateworlds and request access to the playtest so you're ready when the gates open on July 15.

We'll see you in the Abyss!

Lots of love,

Hydrarch

More from Gateworlds

Other announcements

All news
Community12 Aug 2026The Gateworlds Playtest is now ended! Thank you all!The Gateworlds Playtest Has Ended... Thank You! Our latest Gateworlds playtest has officially come to an end! Over the four-week test we received more than 1,000 individual pieces of feedback and gained over 3,500 new wishlists . A huge thank you to everyone who played, reported bugs, or simply told us what you liked and what wasn't working. Your feedback has already had a massive impact on the…Game update3 Aug 2026Playtest update 3/08/2026Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game. Game build - \ - 28/7/26 Added · Characters abandoned can be reunited with when revisiting their world. · Characters are no longer restricted from performing tasks whilst carrying a pack. Changed · Focusing a notification will also select the associated object. · Children…Steam news29 Jul 2026The Gateworlds Playtest Has Been Extended!The Gateworlds Playtest Has Been Extended! We've loved watching everyone explore the wonderful worlds of Gateworlds over the past few weeks, and your feedback has already been incredibly valuable. It's been especially exciting because we're still getting an increasing number of playtest sign ups and feedback reports, so.. we're extending the playtest by two weeks ! New playtest deadline: August…