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Playtest Version 71 - Suppressors, Foregrips & Grenade Launchers · ApocaShift Playtest · SteamPeaks
ApocaShift Playtest
News
Playtest Version 71 - Suppressors, Foregrips & Grenade Launchers
Game update
Playtest Version 71 - Suppressors, Foregrips & Grenade Launchers
ApocaShift Playtest
· published
23 Sep 2026, 16:12 UTC
All news
Players around this date
Read on Steam
Version 71 — New Suppressors, Foregrips & Grenade Launchers
New attachments
Added five suppressors with different trade-offs.
Added a foregrip slot and five foregrips for the M4, tan M4 and scoped AR.
Added the M203 underbarrel launcher for the M4, tan M4 and scoped AR.
Added the GP-25 underbarrel launcher for the AK.
Added 40x46mm and VOG-25 grenade rounds. Each launcher uses its own ammo type. Rounds take one inventory square each and do not stack.
Using grenade launchers
Press
B
to switch between your rifle and launcher. The selected launcher turns yellow on the weapon panel.
The ammo counter shows whether the launcher is loaded and how many spare rounds you have.
Press
R
to load one round. This does not affect your rifle's magazine.
Grenades arc toward your reticle and explode on impact, with the same damage, shrapnel and noise as a frag grenade.
Launchers produce smoke instead of a muzzle flash.
You can fit a launcher or a foregrip, but not both. Suppressors and optics work with either.
Fixes
Fixed being unable to save after loading a game.
Fixed some attachments missing from the corner weapon panel.
Fixed the cursor appearing behind menus, including the save dialog.
Fixed suppressors sitting diagonally in the inventory. All six now sit horizontally and fill their slots properly.
More from ApocaShift Playtest
Other announcements
All news
Game update
21 Sep 2026
Playtest Version 70 - Lights, Colony & Co-op Fixes
Version 70 Lights no longer blind you when you build a few together · One lamp looks exactly as it did. Build a cluster and they no longer bleach everything around them. · Lamps now give way to light that is already there, so a second lamp adds real light instead of flattening the first one's falloff to white. · The pool of light around a group of lamps stays the same size as a single one now,…
Game update
10 Sep 2026
Playtest Version 69 - Hunting & Cooking
Version 69 Deer · Added deer. Does, bucks and fawns can now be found around the base and out in raids. · Deer usually travel in small herds, but you will also find plenty of loners. A deer by itself is usually a buck. · They are faster than you. You cannot simply chase one down — shoot it or cut off its escape. · Fawns are slow enough to catch. Their mothers do not take that well. · Crouching m…
Game update
9 Sep 2026
Version 68 — Ground Looting & Placement Update
Version 68 — Ground Looting & Placement Update Version 68 improves how you interact with loot in the world, makes the nearby-container UI easier to read, prevents accidental overlapping while building, and fixes several magazine and ammo issues. Ground Looting Loot sitting at your feet can now be accessed directly from the container bar. A new Ground entry appears whenever items are nearby, sho…