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DeflectNewsv1.1.2 - Leaderboard fixes
Game update

v1.1.2 - Leaderboard fixes

Deflect · published 12 Aug 2026, 03:29 UTC

All newsPlayers around this dateRead on Steam

- CLEAN RESUME — returning from the background or Steam Overlay and resuming a paused run can no longer leave the main menu layered over live gameplay. Resume now clears any stale front-end panels before combat continues.
- CLEAR DIRECTIVES — encounter objective notifications now stay beneath the sector and Threat readouts instead of overlapping HUD elements, clipping against the screen edge or disappearing.

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Game update4 Sep 2026Update 1.1.6Update 1.1.6 delivers a major interface and readability overhaul across DEFLECT. The Arsenal has been reforged with dedicated spaces for Reapers, permanent upgrades, Cosmetics, and Ascendancy. Each section now offers clearer requirements, live previews, improved inspection tools, and controller-friendly actions. Cosmetics are easier to browse and safer to use in combat. Trails and Palettes have…Game update3 Sep 2026v1.1.5 - Weaponize the PressureThis update sharpens DEFLECT’s combat readability, gives every sector and boss a stronger mechanical identity, and makes progression easier to understand. • ONE ACTION, ONE SOUND: repeated combat effects no longer alternate between recordings or random pitches. Armored blocks, multi-kills, and Arc Lightning now have distinct cues. • TEN SECTORS, TEN FIGHTS: Campaign now correctly presents its f…Game update16 Aug 2026Let there be sound!Started implementing a new sound-effects layer! Combat and menus now have initial sound effect to help with the overall feel and audio feedback. This is still a work in progress, so thoughts and suggestions are always welcome!