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Plague BreakerNewsJuly 2026 Update
In-game event

July 2026 Update

Plague Breaker · published 18 Jul 2026, 14:48 UTC · build 24269352

All newsPlayers around this dateRead on Steam

Hey Everyone!

It's been a little while since the last update, but I have some exciting news! The original artist is back on the project and we've been working on some new things, so expect a bigger update in a month or two! In the meantime I finally got around to making saving and continues working in co-op, made a couple changes and fixed some bugs.

Saving in Co-op

The biggest change is that saving now finally works in co-op! Currently it only lets you resume with the same control scheme as when you started the game, but I'll work on a small UI to let you re-assign keys when you're loading.

I tested this one quite a bit but let me know if you find any bugs here!

Changes

  • Added an option to configure 'flip on auto-attack', if you want to be able to turn around instead of back away when holding attack down.

  • Hover Boots and Shields can now be ended early by reactivating them

  • Stealth no longer triggers bookshelf traps

  • Re-aligned a lot of the background decorations to be more pixel-perfect

  • Changed the AI logic for the Enchanted Armor enemies so that they more accurately attack the player

Bug Fixes

  • Fixed bug where using Heavy Shield + Light Shield together would get you stuck in an animation loop

  • Fixed background scrolling not working in secret rooms

  • Fixed certain coins being visible in secret rooms

  • Fixed controller icon not appearing when cancelling equipping items

  • Fixed tutorial popups that could be navigated away from while keeping them in focus

  • Fixed bug where potions activated in inventory and then equipped were not unequipped when duration finished

Bug Discussion Thread

I've also created and pinned a new bug discussion thread, if you've encountered any new bugs please let me know! There is currently a bug I've had reports on a few times but I've been unable to recreate, where the game suddenly becomes unplayable and your character gets stuck in an idle or walking animation. If you've had that bug please let me know, and it would be super helpful if you could send me the logs. More info on the discussion thread here:
https://steamcommunity.com/app/1568720/discussions/0/573795849685992135/


What's Next?

Like I said at the start of the post, big things are coming!

More from Plague Breaker

Other announcements

All news
In-game event27 Sep 2026September 2026 UpdateHey Everyone! Last update I announced that the original artist is back on the project, and the first thing we worked on was overhauling the first boss! The original boss was clearly meant to be a placeholder, but I never had the time to replace it until now. New Boss - Greater Enchanted Armor This is the main focus of this update, the new boss is similar to the old boss but looks much better! T…In-game event18 Apr 2026Mid April 2026 UpdateHey Everyone! It feels like I just released an update, and here is another one already! I started playing around with Seeded Runs and realized it was actually a bit easier than I thought it would be, and suddenly I already had it working! I also discovered an enemy variant I created which I never actually put into the game! Seeded Runs So this is a pretty standard idea in Rogue-likes, being abl…Game update8 Apr 2026Patch for April 2026Hey everyone! I mentioned last update that I would be adding an encyclopedia to the game, with the intention of filling it with information about everything in the game from enemies to interactables. I am still working on that, but I keep going back and forth on what it should look like and it has taken longer than I thought. Eventually I got sick of that so I decided to try to fix some bugs an…