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Plague BreakerNewsMid April 2026 Update
In-game event

Mid April 2026 Update

Plague Breaker · published 18 Apr 2026, 15:49 UTC

All newsPlayers around this dateRead on Steam

Hey Everyone!

It feels like I just released an update, and here is another one already! I started playing around with Seeded Runs and realized it was actually a bit easier than I thought it would be, and suddenly I already had it working! I also discovered an enemy variant I created which I never actually put into the game!

Seeded Runs

So this is a pretty standard idea in Rogue-likes, being able to enter a custom seed to retry an older run or play one your friend tried out. I created a new button and window for this (see below) and it works really well! I considered disabling achievements when in a seeded run, but I don't think the seed is that impactful towards achievements (plus you can always just use the Adventurer to essentially do the same thing!) so I currently left it as-is. Let me know if you think I should go back on that idea!

Frost Lector

When playing the game again I noticed a severe lack of Frost and Fire enemies, and one of those reasons was I totally forgot to actually enable the Frost Lector this entire time! So voila, a new enemy. Sure it's just a reskin but it does add some additional utility to frost resistant armor.

Bug Fixes

  • Fixed bug where Continue would reset the seed on loading a save, resulting in new levels each time

  • Fixed bug I just introduced where shields would incorrectly have Shield Master enabled by default

  • Fixed bug where explosions could hit you twice

  • Fixed bug where getting directly hit by projectiles could prevent status effect damage

  • Reduce damage from direct hits due to poison projectiles while increasing poison duration

What's Next

I am still working on the encyclopedia, and I've also noticed a few visual bugs regarding the level backgrounds that I would like to fix. I also had some fun ideas to increase level variety!

More from Plague Breaker

Other announcements

All news
In-game event27 Sep 2026September 2026 UpdateHey Everyone! Last update I announced that the original artist is back on the project, and the first thing we worked on was overhauling the first boss! The original boss was clearly meant to be a placeholder, but I never had the time to replace it until now. New Boss - Greater Enchanted Armor This is the main focus of this update, the new boss is similar to the old boss but looks much better! T…In-game event18 Jul 2026July 2026 UpdateHey Everyone! It's been a little while since the last update, but I have some exciting news! The original artist is back on the project and we've been working on some new things, so expect a bigger update in a month or two! In the meantime I finally got around to making saving and continues working in co-op, made a couple changes and fixed some bugs. Saving in Co-op The biggest change is that s…Game update8 Apr 2026Patch for April 2026Hey everyone! I mentioned last update that I would be adding an encyclopedia to the game, with the intention of filling it with information about everything in the game from enemies to interactables. I am still working on that, but I keep going back and forth on what it should look like and it has taken longer than I thought. Eventually I got sick of that so I decided to try to fix some bugs an…