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Idle CrownNewsCoin and Counsel — Updates 1.0.5 & 1.0.6
Game update

Coin and Counsel — Updates 1.0.5 & 1.0.6

Idle Crown · published 26 Jun 2026, 11:31 UTC

All newsPlayers around this dateRead on Steam

Coin and Counsel — Updates 1.0.5 & 1.0.6


A new building, real lifesteal, and a handful of overdue fixes — all landing together.

🏛️ The Academy


A new building for your Holding, and the realm's first true late-game gold sink.

  • Fund it with gold — 100M to raise, scaling into the billions — and a share of all the XP you earn (yours and your minions', online and offline) also pours into your single weakest skill.
  • Climbs to +5% at max level. Dragging a neglected skill up from the ground now happens quietly in the background while you train whatever you like.
  • A proper home for overflowing late-game coin: maxing it runs into the billions.


Keep an eye out for the violet 📚 +XP popups marking whichever skill the Academy is feeding.


⚔️ Fixes & Balance

  • Crimson Pact actually heals you now. It was quietly broken — instead of restoring HP it only shaved a sliver off incoming hits. It now genuinely returns HP for every monster you kill, shown right in the combat log.
  • The Sawmill now boosts Carpentry too, not just Woodcutting — a sawmill is where logs become planks, after all.
  • Vintner's Cellar raises the buff-duration cap. With enough ranks you can bank consumable buffs well past the old 60-minute ceiling.

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