Crown Endowments. A new endgame track with no ceiling. From Level 60 in any skill you can endow it with gold for a permanent x1.04 to that skill's speed and yield, compounding with every rank. It multiplies your whole bonus stack rather than adding to it, so it is worth just as much deep into the late game as it is the day you unlock it. Somewhere for a full treasury to go, and always one more rank to chase.
The Drowned Titan. A fifth and final boss now waits beyond the Dragon Emperor, and he pays accordingly: a purse in the tens of millions, four thousand renown, and a pile of relic shards every week.
Relic war gear. Two new pieces sit above Runite: the Dragonsteel Greatsword and the Wyrmscale Hauberk, forged at Smithing 99 from relic shards and the finest materials you have. Nearly twice the bite and half again the protection of anything before them, and the first real use for the shards your bosses have been dropping all this time.
The Steward's Cellar. Your steward now keeps your buffs topped up for you. Switch it on per buff type in Options and he pours a fresh potion, meal, blessing or document the moment one runs dry, always reaching for the best you own. He waits until a buff has fully run out before opening another, so nothing is wasted.
Boss Vigils. Boss cooldowns now build up while you are away. Every cooldown that passes becomes a charge, up to five, so time off leaves a queue of fights waiting for you instead of a single reset. Boss rewards also grow with your rank, up to six times richer at King.
Combat levels count now. Your Combat level adds to Combat Power, three points of attack and three of defence for every level. A seasoned warrior in good gear can finally take on the Dragon Emperor.
Fixed
Your clicks always land, however busy your realm gets. The skill list and side panels stay put while your workers are working, so buttons respond first time with thirty workers or with three.
Donating to the Crown is instant, no matter how large the sum.
Daily quests refresh on their own at midnight. No need to restart the game to pick up a new board.
Better overnight progress. Your forge now holds its heat across a full session away, so Eternal Coals keeps your smith working the whole time you are gone.
More room on the leaderboards. The Skill and Lifetime XP boards have been rebuilt to carry far larger scores, so the top of the ladder keeps climbing instead of levelling off. They fill back in as players log in.