A Realm Alive
The realm grows livelier this update. The more of you playing at once, the more everyone earns, plus a batch of quality-of-life upgrades you have been asking for.
New
- Community XP boost. The more players online, the more bonus XP everyone earns, up to +20%. A new chip in the top bar shows the live player count and your current boost.
- Sell or donate exact amounts. Every inventory stack and the Renown donation now have a clean quantity input.
- Jump to the source. Click any material in your Holding or in a recipe to jump straight to the skill that makes it.
- Localized patch notes. The What's New screen is now translated into all 31 languages.
Balance
- Daily quests scale with your rank. They stay meaningful into the late game, with bigger targets and bigger rewards.
- Combat is a touch tougher. Monsters hit a bit harder, so bring food and armor instead of charging in bare-handed.
- Battle-Scarred. The death leaderboard now honors the most battle-scarred and is renamed to match.
Quality of life
- New option in Settings to hide the leaderboards entirely.
- Steam achievements you already earned now sync reliably on launch.
Fixes
- Fixed an auto-sell trap where a group could get stuck auto-selling with no way to reach the toggle. Its tab now stays available so you can switch it off.
Thank you for playing, and for all the feedback. See you in the realm.