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Idyll IsleNewsIdyll Isle 1.0.7.2 Patch Notes
Game update

Idyll Isle 1.0.7.2 Patch Notes

Idyll Isle · published 26 Aug 2026, 01:45 UTC · build 24940212

All newsPlayers around this dateRead on Steam

Highlights: Two fixes to Standing Orders — while a save was loading, stock was read before the inventory had finished restoring, so extra crafting tasks were queued; over time that pushed actual output well past the number you set. The shortage dot now lights up only when materials are missing. Any surplus tasks already queued are cancelled automatically once stock is back at target — no manual cleanup needed.

Bug Fixes

  • Standing Orders · Output exceeded the set amount: Fixed stock being misjudged as insufficient while a save was loading, which queued extra crafting tasks. It accumulated with every load, eventually pushing output far past the standing amount. After updating, surplus tasks already queued are cancelled once stock reaches target.
  • Standing Orders · Inaccurate shortage dot: The dot now lights up only when materials are missing — previously a full queue could light it, while having no materials at all left it dark. Cooking and the Blacksmith Shop now use the same rule.
  • Animal Pen · False feed shortage warning: Fixed a Daily Feed shortage notice that could appear while a save was loading even with plenty in stock.
More from Idyll Isle

Other announcements

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Game update8 Sep 2026Idyll Isle 1.0.7.6 Patch NotesHighlights : With every Animal Pen full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual, so you can read its quality, sex, lifespan and output first, with only the Feed to Tame button disabled. Two Fisherman fixes as well: a fishing spot could stay marked as occupied, and the fisherman who lost a race for a spot stood idle for a round. Gameplay Improvements ·…Game update31 Aug 2026Idyll Isle 1.0.7.5 Patch NotesHighlights : The Filtering Basin and Gravel Pit now raise a bubble above the building when their yard fills up and work stops—no need to open the panel to find out; Mail now pulses and carries an unread badge when a new letter arrives, matching how Quests does it; the Album icon no longer keeps a permanent count in its corner; and echoes are numbered independently , starting at I . Also fixed R…Community28 Aug 202645 Days In: A Report, and a Thank-YouI opened the Steam backend today and found a new line item: Idyll Isle: Recouped Steam Direct Fee $97.39 A quick explanation: putting a game on Steam costs a $100 entry fee up front. It isn't gone for good — Valve returns it once the game has earned $1,000 . So that line means this little island crossed the line. And it settles the July books — which is to say, the first half-month after launch…