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Idyll IsleNewsIdyll Isle 1.0.7.5 Patch Notes
Game update

Idyll Isle 1.0.7.5 Patch Notes

Idyll Isle · published 31 Aug 2026, 15:54 UTC · build 25039502

All newsPlayers around this dateRead on Steam

Highlights: The Filtering Basin and Gravel Pit now raise a bubble above the building when their yard fills up and work stops—no need to open the panel to find out; Mail now pulses and carries an unread badge when a new letter arrives, matching how Quests does it; the Album icon no longer keeps a permanent count in its corner; and echoes are numbered independently, starting at I. Also fixed Royce jittering in place on his way to pick up wood.

New Content

  • Filtering Basin / Gravel Pit · Yard-full bubble: Both facilities produce on their own once repaired and stop when the yard fills up—a bubble now appears above the building at that point, reading "Storage full - collect first" on hover, and clears once you collect. Until now that state lived only inside the building panel, so an idle session often ended with both long since stopped.

Gameplay Improvements

  • Mail · New-letter cue: A new letter makes the top-left Mail icon pulse and show an unread badge, the same cue the Quests panel uses; both clear once you read the last one. Arriving mail previously carried no visual cue at all.
  • Album · Count badge removed: The permanent "not yet collected" number in the corner of the Album icon is gone—collection progress now comes from the hover tooltip (owned / total), so the icon column is no longer taken up by a figure that rarely changes.
  • Echoes · Numbered from I: The original villager shows only their real name and takes no number, so echoes are now numbered independently—the first echo reads I, the second II (they used to start at II, which looked like a missing number).

Bug Fixes

  • Royce · Jitter while picking up: Fixed Royce sometimes jittering in place just short of the wood and going no further after helping with the felling.
More from Idyll Isle

Other announcements

All news
Game update8 Sep 2026Idyll Isle 1.0.7.6 Patch NotesHighlights : With every Animal Pen full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual, so you can read its quality, sex, lifespan and output first, with only the Feed to Tame button disabled. Two Fisherman fixes as well: a fishing spot could stay marked as occupied, and the fisherman who lost a race for a spot stood idle for a round. Gameplay Improvements ·…Community28 Aug 202645 Days In: A Report, and a Thank-YouI opened the Steam backend today and found a new line item: Idyll Isle: Recouped Steam Direct Fee $97.39 A quick explanation: putting a game on Steam costs a $100 entry fee up front. It isn't gone for good — Valve returns it once the game has earned $1,000 . So that line means this little island crossed the line. And it settles the July books — which is to say, the first half-month after launch…Game update28 Aug 2026Idyll Isle 1.0.7.4 Patch NotesHighlights : The animal economy has been rebalanced across the board—every livestock production interval is now 1.6× its previous value , Daily Feed intervals drop from 75 / 90 minutes to 30 / 40 minutes , and Manure drop rates are halved. Alongside that, animal drops stay on the ground for 120 seconds , Wild Offerings asks for 8 drops instead of 15, and Farmer Amelia 's order pool now takes eg…