Highlights: Two fixes to Standing Orders — while a save was loading, stock was read before the inventory had finished restoring, so extra crafting tasks were queued; over time that pushed actual output well past the number you set. The shortage dot now lights up only when materials are missing. Any surplus tasks already queued are cancelled automatically once stock is back at target — no manual cleanup needed.
Bug Fixes
- Standing Orders · Output exceeded the set amount: Fixed stock being misjudged as insufficient while a save was loading, which queued extra crafting tasks. It accumulated with every load, eventually pushing output far past the standing amount. After updating, surplus tasks already queued are cancelled once stock reaches target.
- Standing Orders · Inaccurate shortage dot: The dot now lights up only when materials are missing — previously a full queue could light it, while having no materials at all left it dark. Cooking and the Blacksmith Shop now use the same rule.
- Animal Pen · False feed shortage warning: Fixed a Daily Feed shortage notice that could appear while a save was loading even with plenty in stock.