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Isle Goblin PlaytestNews4.0.7 - Critters, The Great Wall, and UI/UX Fixes
Game update

4.0.7 - Critters, The Great Wall, and UI/UX Fixes

Isle Goblin Playtest · published 5 Aug 2026, 02:00 UTC

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4.0.7 - Critters, The Great Wall, and UI/UX Fixes

NON-BUG CHANGES:

- Added "critters" to the game. These are small harmless creatures that wander the map. You can collect them with Gus.
- Added a big wall for the playtest build. Playtest area is limited.
- Re-oriented the character creation menu so the styles are on the left, and colors are on the right.
- Tweaked the layout of the "choose a character" listings so the trash can is farther from the selection button.
- Moved the teeth and pollution counts to be a bit lower.
- Changed the quest "O" shape (which used to mean incomplete) to instead be a slash, since O can sometimes serve as a checkmark.
- Tester thought the little elevator room was a good place to build a house, but the room ends up being too msall. I removed the walls around the elevator so it's less enticing to build over it.
- Made it clearer in the friendship HUD that the names weren't buttons.
- Got rid of the exclamation marks that appear when an NPC is just waiting for a house.
- Tweaked the quest HUD to to have big text buttons instead of arrows.
- Made it so the side window in the Quest HUD will only show after you first select a quest.
- Changed the technique toggles to be checkmarks instead of circles to hopefully make it clearer which one is equipped
- It was unclear that "points" in the training menu meant "axe points" or "sword points" and not "everything" points. I made the text clearer and moved it up near the level
- Made it so help menus don't go away automatically anymore. Player must close them
- Made it so the dodge tutorial will pop up the first time you take damage, assuming you haven't dodged yet.
- Removed the walls near the mine elevator to prevent players from trying to use that for a building, then realizing it's too small.
- Made it so the overhead bed icons are enabled again by default, and I got rid of the door ones.
- Made the trough instructions clearer in the livestock help popup
- Made sure all the menus have X buttons. This excludes ones that are involved in dialogue, which use the dialogue buttons to continue forward.
- The first time you die, you get a popup saying that you drop things when you die.
- The cosmetic slots weren't very clear. I changed them to have star icons.
- I put a roof hook on a table you can find.
- Added a description to the level up notification
- Researches now have different description text once they have been completed.
- Swapped the filters on the crafting menu for some category tabs
- When you quit the game, your character now disappears once you do so you don't take damage while it's saving.

BUG FIXES:

- Item drops were still functioning while you were dead, so you'd die and immediately pick up the teeth you dropped. This has been fixed.
- While placing items, it wouldn't show the proper amount remaining in the inventory as you used the items.
- Fixed a major bug where being close to the jungle or desert can cause tiles to not spawn properly.

More from Isle Goblin Playtest

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Game update15 Sep 20264.2.2 - Controller Changes, Bug Fixes, and Desert Goblins (Just Started)## NON-BUGS - Redesigned Elix (the desert goblin) - Desert goblins now no longer spawn with completed homes in new worlds - You can no longer destroy the desert goblin beacons - Enemies can no longer move or damage you while you're in the bug reporting HUD - You can now type /NETWORK to view the runtime network traffic statistics for multiplayer - Improved multiplayer performance, hopefully. -…Game update12 Sep 20264.2.0 - Help Changes## NON-BUGS - Incremented the world compatability index, so old worlds will no longer be compatible. If you still want to visit an old world, you can tweak the save file to make it work. To do this, go to the save files for the game. On windows, this is usually at: C:\Users\YOURNAME\AppData\LocalLow\Kilowatt Games\Isle Goblin. Open OVERALL_GAME_SAVE_DATA.es3 in notepad or some other text editor…Game update9 Sep 2026Bumping back to previous versionWe're getting some big weather issues, gonna bump back for a bit til I can post a patch