Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
First DwarfNewsUpdate #46: All Aboard! Or Not.
In-game event

Update #46: All Aboard! Or Not.

First Dwarf · published 22 Jul 2026, 16:22 UTC · build 24337385

All newsPlayers around this dateRead on Steam

Good Day, Lads! ⛏️

New update is up! This time, we’re bringing a batch of improvements and fixes that should make your journey through the world of the Shattered Isles even better.

All Aboard! Or Not - the choice is finally yours.

For those who play with a friend, we’ve improved travelling by airship. From now on, players will no longer be automatically teleported aboard when the other player enters the airship. Instead, the player who stays behind will receive a notification with an option to quickly join their buddy. This way, you can continue minding your own business while the other player freely flies around the island.

We’ve also added proper notifications for both players when the airship begins leaving the island area. This gives the captain a chance to turn back. If the airship continues beyond the island area, the second player will be teleported aboard after a short countdown.

We’ve also added features based on your feedback, such as Styz’s request to display how much mana is currently available through the Mana Transmitter 😁 It’s also worth highlighting that we’ve improved settler navigation, so they should no longer get stuck inside walls!

The update also brings new skills for Ragna, clearer descriptions for hidden technologies, new ways to obtain Dark Stones, improved chest loot, balance changes, and plenty of fixes.

We could brag about all the improvements, but we’re already busy working on the next cool update for you 😎 So, without further ado, below is the full changelog.

Full Changelog for Update #46

Highlights

  • Improved co-op airship travel:
    • Boarding the airship no longer automatically teleports the other player aboard.
    • When another player boards the airship, you will receive a notification with an option to join them immediately.
    • When the airship begins leaving the island area, both players will receive a warning.
    • If the airship continues beyond the island area, the second player will be teleported aboard after a short countdown.

  • Tainted plants are now marked on both the map and minimap with purple icons.
  • Added new skills for Ragna:

    • Handydragon - improves Ragna's repair efficiency.
    • Deep Dive - increases Ragna's swimming speed.

  • Hidden technologies now have clearer descriptions explaining how to unlock them.
  • The Mana Transmitter popup now displays both the total mana in the connected network and the amount currently available for use.

Balance Changes

  • Increased settlers' pickup collection radius.
  • Fleshcaster Felfs can now throw Fluffgigs from farther away. Yes, they can do that 😱
  • Monster nests now have a 10% chance to drop Dark Stones.
  • Tier 2 and Tier 3 Alpha Felfs now have a chance to drop Dark Stones.
  • Improved loot found in chests across the islands.

Crafting Changes

  • Field - reduced the amount of resin and peat required to build it.
  • Composter - reduced the amount of peat required to build it.
  • Animal Shelter - reduced the amount of resin and coral required to build it.
  • Horn of Taint - reduced the amount of electric gels required to build it.
  • Animal Lair - reduced the amount of sandstone required to craft it.
  • Bonding Agent - reduced the amount of peat required to craft it.
  • Taint Cleaning Extract - reduced the amount of Water Ferns required to craft it.
  • Community Hut - added sandstone and gears to its recipe.

Improvements and Bug Fixes

  • Improved settler navigation to prevent them from getting stuck inside walls.
  • The Mushroom Sprayer can now be crafted in the Workshop.
  • Fixed cases where Tritris could fall through the ground.
  • Added a tooltip when hovering over Archseeker's icon on the minimap.
  • Fixed NPC navigation issues on the second island.
  • Fixed an issue that could prevent pipelines from connecting to the Mana Transmitter.

Thank you for spending your time with First Dwarf - especially when so many games and other things are competing for it.

We do our best to read all of your comments and turn your feedback into meaningful improvements wherever we can. Together, we will make First Dwarf the best game it can possibly be!

Thank you!
See you soon :)

Damian
Star Drifters Team

More from First Dwarf

Other announcements

All news
In-game event4 Sep 2026UPDATE #48: Achievement Unlocked! Production ExpandedHello again! Time for Update #48! Achievement unlocked: Achievements! :) Tru is already making room for the first ones, and we didn’t stop there. Settlers can now work for you in the Workshop and Alchemy Station, bringing them to new islands is more flexible, and we’ve added a bunch of balance changes, fixes, and quality-of-life improvements on top. Achievements... oh boy! This one has been sit…Major update22 Aug 2026Update #47: Cook, Craft, Defend!Hello, adventurers! Well... this one got pretty big! What started as another content update somehow turned into new systems, new structures, new upgrades, new things to cook, craft and discover... and a banner problem. We genuinely didn't know what to put on it. As you can see, Tru took it well :) So, let's see what caused all the trouble. Let's start with a new set of turret upgrades . Each gu…In-game event7 Jul 2026Update #45: Let the Mana FlowHello, First Dwarves, Mech Pilots, Dragon Friends, Co-op Tinkerers, Survival Strategists, and wonderfully creative Colony Builders! Update #45 is here, and this time we’re giving your mana network a new toy to play with: Mana Transmitters . Mana Transmitter It’s a new building that expands how mana pipelines work. Mana Transmitters can pass energy between each other and power nearby buildings w…