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Fishing Shop SimulatorNewsMilestone - we now have 50 unique fish!
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Milestone - we now have 50 unique fish!

Fishing Shop Simulator · published 8 May 2026, 01:37 UTC

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Just a pretty cool moment in the games development - For the longest time we had around 10 or so fish, while I focused on getting the games systems built. Now that we are in content mode, we've been rapidly climbing up in the fish count!!My long term goal before 1.0 is to get to at least 100. Should be a very doable goal since I got 16 fish created last month for the new biome! We'll be slowing down in fish count for now soon though, after Alpha 6 is done I need to go back to more shop content/levels, then we'll hop on the 5th biome!This newly created Koi is what pushed us to 50 - It'll be a fish that becomes catchable later on in the starting region when the town starts building fountains, you can then fish in those fountains for Koi:

This is the 'Fish Vault' it's been fun watching it grow over the last few months of development!

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Game update7 Sep 20269.2.1 - Small hotfixes for new trap mechanics & 'Always Running' option addedHi guys! Just a small patch this afternoon - Lots of bugs with the traps from the beta-players. I expected this because the traps are a completely new mechanic · New - Always Running option is now added to gameplay options menu! · Bugfix - Trap not activating fish alerts when pulling the fish out into inactive inventory slots · Bugfix - Ocean fish traps too far from player · Bugfix - Ocean Fish…In-game event6 Sep 20269.2.0 - Fishing Traps & V-Sync now addedHi everybody! Progress is going really well on the jungle biome but not ready to show yet, still early stages. I am working on other content on the side though, I got us fishing traps added in now! · New - Fishing Traps! Build near the shores of most water areas, you will see the area highlight where you can place them · Once built, you need to fill it with a bait that belongs to the biome its…Community2 Sep 2026Devblog 19 - Lots of big goals complete & progress started on the next biome!Hey guys, sorry for the late post here it's just been a busy few days for me! This month went super well! We BLASTED past Alpha 8, which left us time to hop onto Alpha 9 goals. Alpha 8 was focused on getting the town to the next level, and the new customers to spawn for it. With that done, we can focus back on biomes/fishing for Alpha 9! Here's the goals for upcoming Alpha 9 · Create the bigges…