Order of the Sinking Star · published
In a game with over 1,000 interconnected puzzles, visual clarity and audio atmosphere aren't solely just for aesthetic purposes only – they amplify the core gameplay mechanics and the game’s world as a whole! To wrap up our "Making Of" series this week, we sat down with our audio and art leads to discuss how the aesthetic identity of Order of the Sinking Star was forged. Q: First, can you introduce yourselves and share your role on the project?