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Multi-Tactics: 豊葦原星記 -蒸気の章-NewsMulti-Tactics 0.1.2β Update
Game update

Multi-Tactics 0.1.2β Update

Multi-Tactics: 豊葦原星記 -蒸気の章- · published 3 Aug 2026, 10:43 UTC · build 24530190

All newsPlayers around this dateRead on Steam

# Version 0.1.2β

This update introduces improvements to the Channeling system, creature behavior, combat balance, multiplayer synchronization, and various bug fixes.

The main changes are listed below.

## New Features / Improvements

  • Added a Remaining Channeling display to the Status Panel and Equipment Status Panel.

  • Buffed the Healing specialization skill. Maximum Channeling count is now approximately 1.5–2× higher, with at least one Channeling guaranteed even at Healing Level 0.

  • Increased the crafting materials obtained from harvesting creature corpses (Scorpion, Spider, Dinosaur, Plant, and Mushroom types) at all levels.

  • Improved Creature Battle Programs so enemies now choose randomly between attacks with equal conditions and priority. Melee-priority behavior now works correctly.

  • Rebalanced the attack power of Spider-type enemies in Battle S1-3 to reduce the difficulty spike.

## Bug Fixes

  • Fixed Spider-type enemies returning to a standing pose instead of remaining in their dying/death animation.

  • Fixed the next unit's turn sometimes starting before a long-distance move had finished.

  • Multiplayer: Fixed maintenance workshop and loot panel actions (attachment installation, repairs, etc.) not synchronizing correctly with guests.

  • Multiplayer: Fixed character assignment checks in Dramatic Scenes being confused with Battle Scene assignments.

  • Multiplayer: Fixed guest permission toggles (Trade, Inventory, Loot, and Maintenance) not synchronizing correctly when joining.

  • Fixed several post-battle loot tables referencing incorrect corpse data.

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