Multi-Tactics: 豊葦原星記 -蒸気の章- · build 24530190 · published
This update introduces improvements to the Channeling system, creature behavior, combat balance, multiplayer synchronization, and various bug fixes.
The main changes are listed below.
Added a Remaining Channeling display to the Status Panel and Equipment Status Panel.
Buffed the Healing specialization skill. Maximum Channeling count is now approximately 1.5–2× higher, with at least one Channeling guaranteed even at Healing Level 0.
Increased the crafting materials obtained from harvesting creature corpses (Scorpion, Spider, Dinosaur, Plant, and Mushroom types) at all levels.
Improved Creature Battle Programs so enemies now choose randomly between attacks with equal conditions and priority. Melee-priority behavior now works correctly.
Rebalanced the attack power of Spider-type enemies in Battle S1-3 to reduce the difficulty spike.
Fixed Spider-type enemies returning to a standing pose instead of remaining in their dying/death animation.
Fixed the next unit's turn sometimes starting before a long-distance move had finished.
Multiplayer: Fixed maintenance workshop and loot panel actions (attachment installation, repairs, etc.) not synchronizing correctly with guests.
Multiplayer: Fixed character assignment checks in Dramatic Scenes being confused with Battle Scene assignments.
Multiplayer: Fixed guest permission toggles (Trade, Inventory, Loot, and Maintenance) not synchronizing correctly when joining.
Fixed several post-battle loot tables referencing incorrect corpse data.