Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HextracerNewsHextracer 0.8.0 - Calmer motion and clearer challenges
Game update

Hextracer 0.8.0 - Calmer motion and clearer challenges

Hextracer · published 18 Sep 2026, 02:15 UTC · build 25381467

All newsPlayers around this dateRead on Steam

Reduce Motion now softens shakes, glitches, transitions, ambient movement, pulses, and rapid flashing without changing gameplay timing or hiding important feedback.

Tracefield routes are easier to follow, and mistakes across minigames now use the same clear feedback as maze resets. This update also fixes off-route movement in Tracefield and Ghost Path.

Added

  • Added a Reduce Motion option that softens shake, glitches, transitions, ambient movement, pulses, and rapid flashing while keeping clear visual feedback and the same gameplay timing.

Changed

  • Made Tracefield's visited route clearer by dropping and dissolving departed tiles into hollow outlines.
  • Minigame mistakes now use the same target marker, shake, glitch, sound, music, and controller feedback as maze resets.

Fixed

  • Made Tracefield reset its route when movement leaves the field, matching its instructions.
  • Prevented off-route Ghost Path moves from jumping the player marker to the goal without completing the challenge.
More from Hextracer

Other announcements

All news
Game update17 Oct 2026Hextracer 0.11.1 - Five new achievementsFive new Steam achievements are here: survive a long run without a single reset, clear every kind of challenge, and win races in a full lobby, by a hair, or without slipping up once. VOID also stops hiding the Modifier pickups on the tiles you can step to next. Added · Five new Steam achievements to chase: finish a long run without a single reset, clear every kind of challenge, win a full six-p…Game update9 Oct 2026Hextracer 0.11.0 - Music that moves with youThe music now plays along with you: the drums follow your moves, react to walls and pauses, and the songs flow into each other right on the beat. Modifiers show up less often but land where they matter more, challenges ramp up gradually across the whole run, and the main menu has new links to share feedback, join the Discord, and catch up on what's new. Added · Added Feedback, Discord, and Rele…Game update6 Oct 2026Hextracer 0.10.0 - Islands, ghosts, and three new challengesOpen Grid and Walled Grid are now one mode, and every run mixes open ground, walled mazes, and new Archipelago islands as you go. Three new challenges join the lineup, replaying a seed lets you chase a ghost of your best run, and the music now reacts as you play. Added · Added Archipelago levels: small walled islands linked by open paths. · Added three new challenges: slide to a stop in Slipstr…