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Sigilfarer: A Dice-Rolling RogueliteNewsSigilfarer – Update 1.0.3
In-game event

Sigilfarer – Update 1.0.3

Sigilfarer: A Dice-Rolling Roguelite · published 18 Sep 2026, 12:46 UTC · build 25390589

All newsPlayers around this dateRead on Steam

This update focuses on improving map navigation, adjusting the difficulty of early expeditions, and addressing several issues reported by players.

We've also made improvements to game saving, localization, and overall stability.

Exploration & Gameplay

  • Improved Pathfinding: Fixed several issues with map navigation, including unexpected behavior when moving the cursor far away or hovering over unexplored tiles.

  • Better Early-Game Balance: More challenging encounters will no longer appear on the initial maps.

  • Adjusted Combat Encounters: Added new combat configurations for Points of Interest and random events to better balance the difficulty of early expeditions.

  • Status Effect Adjustments: Wither and Wind of Growth now modify maximum HP by fixed values instead of percentages.

  • Adjusted the balance of two items.

Improvements & Fixes

  • City Save Fix: Fixed an issue with saving the game when exiting the City.

  • Event Rewards: Fixed a missing Firewood reward in one of the random events.

  • Storm Events: Fixed issues with available decisions during nighttime storm events.

  • New Language: Added Korean localization. Thank you, fatmimi!

  • Localization: Improved automatic language detection.

  • UI Readability: Improved text wrapping for region descriptions on the Guild screen at certain resolutions.

  • Stability: Added fixes for potential crashes in specific edge cases.

Thank you for your continued feedback and bug reports. We're working on improving Sigilfarer with each update!

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/ Sigilfarer Team 🎲

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