Hey Cauldron Crafters!
I've been working on improving a lot of the quality of life features and playability of the game. There are arcane adjustments as per usual, with the task board no longer giving you any rewards.
Portals have been a little too random and either feast or famine. Also, taking one sometimes didn't do anything for you. This should be fixed in this update to make sure that each portal you take can lead to something meaningful. With this push, I can finally direct my time into working on the final cutscene. Thank you all for letting me know how the game is and any of the issues you are facing. We're close to that v1.0. I'll see you shortly!
Thanks for playing!
ByePidgeon
[Balance] Rewards removed from tasks.
[Balance] Mart dust costs reduced by half, accordingly.
[Balance] Slight increase to portal rates, redistributed where you land
[Balance] The bookkeeper found new things to sell
[Balance] Being lucky at the inn feels luckier (but how...)
[QOL] Improved loading times for entering the house
[QOL] Map can be opened up at the tasks screen
[QOL] Chest Indicator when new cosmetics are found
[Bug] Fixed incorrect Book Ingredient Tooltip size
[Bug] Fixed inputs working while at the Chest
[Bug] Fixed FPS affecting Equipped Item follow speed