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Cauldron CraftNewsUpdate # 3
Game update

Update # 3

Cauldron Craft · published 12 Jun 2026, 20:43 UTC

All newsPlayers around this dateRead on Steam

I can feel the bugs slowly decreasing. Pretty big update here from a very small change. Items will now be hidden until crafted, obscuring a lot more of the process. Let me know how it feels!Thank you to @Hawelko and @Sharkrangler for finding a ton of bugs.


I've got a couple more QOL features I want to add and then I'll start working on getting the final cutscene in over the next couple of days. Appreciate your patience.

  • [BALANCE] Replace uncrafted recipes with a question mark and hide the name. Show when crafted

  • [QOL] Added an achievement for finding all gatherable items in each location

  • [QOL] Added an indicator when the backyard has collectables

  • [QOL] Added in quests for the missing recipes (woops!)

  • [QOL] Added an indicator when there are purchasable Blead Stage unlocks

  • [QOL] Added a craft button to the book to immediately show the chosen recipe

  • [QOL] Added a note to close the dialogue panel for Cauldry while explaining gathering resources (LMB)

  • [QOL] Removed extraneous information from load slots

  • [BUG] Fixed Top Hat Product leading to a Gentleman craft prompting Gentleman

  • [BUG] Fixed craft tab tooltip location above tabs to prevent interference

  • [BUG] Fixed gaining additional inventory slots when unlocking stages

  • [BUG] Fixed an issue with finding the banana at Forest - Night. There is no banana to be found.

  • [BUG] Fixed an issue where the inventory wouldn't close as a cutscene is starting (exploration)

  • [BUG] Fixed an issue when creating a new file would carry over bag items from a previous file

  • [BUG] Fixed an issue where you could move after the entering the house cutscene

    Thanks for playing!
    ByePidgeon

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