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BeastLinkNewsLet's Work Together!
Community

Let's Work Together!

BeastLink · published 25 Aug 2026, 18:51 UTC

All newsPlayers around this dateRead on Steam

Thank You for Your Support

Thank you for joining us during BeastLink’s first week of Early Access and for taking a chance on an indie studio that is making something BIG! 

We know this past week hasn’t been perfect. We’ve seen the mixed reviews, the feedback, and everything in between. We read every comment and review, and we’re taking that feedback seriously. Our goal is to make BeastLink the best kaiju game it can possibly be, and your feedback is a huge part of that.

We plan to continue releasing frequent patches that directly address community feedback, alongside the content and features we already have planned. We want to hear it all, the things you love, the things you don’t, and everything you think could make BeastLink better. 

We Want to Be Transparent

There’s something important we want our community to know: BeastLink is completely self-funded, and we do not have a publisher. We’re making this game because we genuinely LOVE kaiju.

We’ve always felt there aren’t enough great kaiju games out there, and we wanted to help fill that kaiju-shaped hole in the hearts of fans and in our own. BeastLink is a passion project, and we’re committed to seeing where we can take it.

What’s the plan going forward?

Performance

Right now, a major focus at the studio is performance and optimization. BeastLink’s fully destructible environments make it a technically ambitious project, and optimization is one of the biggest challenges that comes with that. But this is an area we have extensive experience in. In other words, we know this is something we can fix, and we’re already working on it.

We Want BeastLink to Be FUN!

Once we get performance where it needs to be, our biggest priority is simple: we want BeastLink to be fun. If you have ideas for ways we can make the game more engaging or enjoyable, please join our Discord and tell us what you think! We’re very active in the community and genuinely want to hear your ideas.

MORE is Coming

We already have new content and ideas in the works that we think will make the BeastLink experience even more engaging and exciting. We can’t reveal everything just yet, but we have some things up our sleeves that we think you’re going to love. 

P.S. We had a blast playing with everyone during our Play with the Devs event! We hope to do more events like this in the future, thanks to everyone who joined us. 💜 

Sincerely,

Team GSG

More from BeastLink

Other announcements

All news
In-game event9 Sep 2026v0.18379 Patch NotesHere’s what’s included in v0.18379: · Performance Improvements - We’ve been working on performance improvements when there is a lot of action going on in the game. We’ve made improvements to how humans manage their physics and hit reacts, how props destroy and process their damaged pieces when off screen, and a change to how the game is being built (Link-Time Code Generation) · Small Jank Fixes…Steam news4 Sep 2026Community Play SessionsOur last Community Play Session was so much fun, we've decided to do it again! Next week we're trying out two different times to provide more opportunities for players to come together. We hope this gives you more chances to find players to match with during this growth phase of our game - and who knows, you might even find some devs on there too :) Tuesday 9/8 Start: 11:00am EDT / 3:00pm UTC /…In-game event4 Sep 2026v0.18312 Patch NotesHere’s what’s included in v0.18312: · More Improvements to Jank and Game Feel - Fixed significant Beast server networking and animation issues. Made a pass on on-foot movement and flow to make PvP and PvE combat feel a lot more solid. · New Scenario Twist - Another new Twist is available in this update · Destruction Derby - This twist will show up in all modes. In this mode vehicle damage from…