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BeastLinkNewsCommunity Play Sessions
Steam news

Community Play Sessions

BeastLink · published 4 Sep 2026, 18:00 UTC

All newsPlayers around this dateRead on Steam

Our last Community Play Session was so much fun, we've decided to do it again! Next week we're trying out two different times to provide more opportunities for players to come together.

We hope this gives you more chances to find players to match with during this growth phase of our game - and who knows, you might even find some devs on there too :)

Tuesday 9/8

Start: 11:00am EDT / 3:00pm UTC / 12:00am JST

End: 1:00pm EDT / 5:00pm UTC / 2:00am JST

Thursday, 9/10

Start: 7:00pm EDT / 11:00pm UTC / 8:00am JST

End: 9:00pm EDT / 1:00am UTC / 10:00am JST

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In-game event9 Sep 2026v0.18379 Patch NotesHere’s what’s included in v0.18379: · Performance Improvements - We’ve been working on performance improvements when there is a lot of action going on in the game. We’ve made improvements to how humans manage their physics and hit reacts, how props destroy and process their damaged pieces when off screen, and a change to how the game is being built (Link-Time Code Generation) · Small Jank Fixes…In-game event4 Sep 2026v0.18312 Patch NotesHere’s what’s included in v0.18312: · More Improvements to Jank and Game Feel - Fixed significant Beast server networking and animation issues. Made a pass on on-foot movement and flow to make PvP and PvE combat feel a lot more solid. · New Scenario Twist - Another new Twist is available in this update · Destruction Derby - This twist will show up in all modes. In this mode vehicle damage from…In-game event2 Sep 2026v0.18274 Patch NotesHere’s what’s included in v0.18274: · Beast Building Movement Changes - Big change to how Beast’s move! Beasts will no longer get stuck on buildings as they walk around. Instead, the more stuff your Beast is actively destroying by moving, the slower they move as they have to work through a building or obstacle. · Human Networking Improvements - As part of our effort to improve ‘jank’ the Human…