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Vietnam WarNewsUpdate 47: Settings, Region load, Flight, Bug fixes
In-game event

Update 47: Settings, Region load, Flight, Bug fixes

Vietnam War · published 1 Aug 2026, 12:24 UTC

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Settings & Sensitivity:

* New "Pre-Load Regions" setting.

* New "Unload Regions" setting.

* New "Artillery" setting. Options are 'Normal' (default) and 'Reduced'. The reduced setting has slower reload time and longer time between artillery volleys.

* Master Sensitivity setting can now go 10x lower. Display also fixed to only show 2 decimals.

* Flight Sensitivity setting can now go 10x lower.

Region Loading:

* New setting for "Pre-Load Regions".

Options are: "No" (default), "S. Vietnam" and "All". "Regions Unload" is set to "No" when using this. Ensures regions don't need to be loaded during gameplay, but initial game load-in time will naturally be longer. Requires minimum 32GB RAM.

* "Regions Unload" setting ensures regions only have to be loaded once. "No" requires minimum 32GB RAM. It will be automatically switched to "No" when using new "Pre-Load Regions" setting.

* While regions are loading in background during gameplay this message will be displayed: "Loading Region..."

* While regions are activating during gameplay the game time will now be paused. A new message: "Activating Region...(Lag)" will now appear while the region loaded in background is activated.

Flight Camera:

* Flight rear camera free-look has been updated in attempt to reduce jitter.

* Flight 1st person camera adjusted to be less jittery.

* F4 Cockpit metal supports has been updated to give better view.

* Sky Raider cockpit metal supports and player position in cockpit updated for better visibility.

Bug Fixes & Improvements:

* Icons have been added to Escape Menu.

* I.R. guided missiles on all relevant U.S. airplanes should now be able to fire.

* I.R. guided missiles in airplanes can now lock onto friendly targets.

* Bombs, Rockets and Air to Air Missiles left UI now have white outline.

* Red truck in USA camera fix (newer issue).

* Flamethrower hitting player when firing has been fixed (newer issue).

* Boats player is on now has changed collision detection (since they were all changed recently) to avoid clipping through flat coast etc.

* The land vehicle player is driving now have improved collision detection.

Guidebook:

* Guidebook button added to Escape Menu (work in progress, disabled).

* Guidebook button added to Start Menu (work in progress, disabled).

Beta Test Info page:

* "Beta test info" page has been added to new 'Thorium Game Lab' section in the start menu. This way I have a direct way to let beta testers know what has been added and if I need feedback on a particular subject.

Thank you for support and feedback!

I expect to work on a system to hopefully make flight movement as smooth as possible while completely removing all cockpit shake and jitter plus rear camera periodic wobble. Due to the workload (2nd camera overlays and such on all aircrafts) it will probably take some time. Thanks for your patience.

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