In today’s devlog, celebrating the Ocean Fest Festival on Steam we want to present some new artwork from the game and discuss the creative process behind it. We wanted the game’s art style to express the themes we aim to convey through the game - darkness, terror, hopelessness, but also the will to survive and the hope for the coming of a new day.All of the artwork in the game has been created directly by us, from the very first idea of how to illustrate a specific event, through the initial lines, sketches, and concepts, all the way to the final result. At no stage did we use AI, and everything you see is the artistic work of real people working on the game.First of all, we would like to present the game’s new key art.
The next illustration depicts our ship, completely consumed by madness.
Here we can see artwork portraying strange creatures that our sailors either saw or perhaps only imagined
“At the Mountains of Madness” is an in-game event inspired by the works of H.P. Lovecraft, and we wanted the illustration to reflect that inspiration.
And finally, something more positive — a ship leaving darkness and evil behind.
We hope you enjoy these illustrations. What’s more, we will soon have many more updates and news to share with you.