Cart Legends Playtest v0.0.7 is here.
This is the first build where the whole core loop is playable: construct a machine from physical parts, save it, test-drive it, and take it into a race or multiplayer session.

WHAT'S IN THIS BUILD
• Full modular builder with 32 structural, wheel, suspension, crystal, and gadget parts
• Physics-driven pistons, thrusters, turrets, bearings, suspension, and compact or heavy hammers
• Rebuilt UI across the garage, multiplayer lobby, settings, race HUD, results, and rankings
• More responsive steering and handbrake, improved tire smoke and audio, and stronger runtime/network stability
• Steam/LAN multiplayer, Skyway Circuit, Steam Cloud garage saves, and a world leaderboard

This is still a very early technical pre-alpha Playtest. Multiplayer racing, arena combat, and a physical damage system where carts can break apart are the main directions. Community feedback will help shape what comes next—including whether a story mode belongs in Cart Legends.
Build something strange. If it drives, flies, spins, or breaks spectacularly, we want to see it.