Hello, Astro Colony explorers!
I spent another few days improving multiplayer, this time I looked more at what is happening with replication behind the scenes. With some engine modification, I was able to make per player replication, so each time a new player joins, they are the only one receiving changes.
What I also noticed with bigger station replication was slowing down and sometimes it could even stop showing newly created objects. This should be now resolved, so there is no limit to how big you can go. It only means that syncing will take a little bit longer.
What is new?

When a player joins, replication is limited to only one player for all replicated objects and fast-replicated heavy structures.

If you are wondering what are these blue floors - they are logic blocks that are the smallest replicated objects in the game, so I can create easily many of them and test.
Right now creating big blueprints is no longer a problem. Replication is also faster and places a device more responsively.
Interactions in the game changed, so for example, now you can construct something behind the bot screen.
You won't be able to place a building mid-air, like it was possible to place cables attaching them to the bot or asteroids :D
https://store.steampowered.com/app/1614550/Astro_Colony/
The game is currently on Sale, so please don't forget to grab the game when it is discounted.
Also tell your friends, since multiplayer is in the way better shape now :)
Please share your feedback and let me know what you would like to see in the future!
https://discord.com/invite/EFzAA3w
Thanks guys so much for your support!
Tefel (Terad Games)