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Shattered RealmsNewsDemo Patch 0.1.1
In-game event

Demo Patch 0.1.1

Shattered Realms · published 29 Sep 2026, 11:08 UTC

All newsPlayers around this dateRead on Steam

Hotkey

  • Auto attack now remains active after upgrade or levelup Window pop up

Performance

  • Less stutter the first time effects appear: shaders now warm up during the level fade-in.

Bug Fixes

  • Arctic Slam can no longer be cancelled by attacking or go on cooldown without casting.

  • Auto attack no longer turns off after an ability evolves.

  • Fixed movement keys not responding after closing the passive tree.

  • Fixed the Inventory and Character screens not opening after several level-ups in a row.

  • The Blacksmith now restocks on schedule instead of keeping the same stock across runs.

  • Boss achievements now unlock on the first kill, including kills from damage over time and Blazing Smash fissures.

  • Blazing Smash fissures now apply your debuff upgrades, such as Burn Damage.

  • Blazing Smash projectiles now benefit from +Chain and +Split on items.

  • Malakar no longer stands still when you're right next to him.

  • Malakar: running away during his intro no longer breaks the fight.

  • Malakar: the portal and loot always spawn inside the arena, and the arena can only be left through the portal.

  • Enemies that lose track of you no longer walk beside you or reappear across the screen.

  • Leaps and dashes can no longer land on top of raised terrain.

  • Fixed leaderboard runs being rejected after buying or refunding World tree nodes.

New

  • Some upgrade stats now explain what they do in the level-up description window, the passive tree tooltips and the codex.

Balance

  • Carrion Rotworm: Max Health 100 -> 75.

  • Carrion Blightspitter: Max Health 200 -> 140.

Audio

  • New sounds for crystal harvesting, spawning and pickup.

  • New Deposit All and Withdraw All storage sounds. Fixed the storage item placement sound.

  • New player spawn sound when entering the Death Realm.

  • Music and effects now quiet down during voice lines, and boss encounter lines can no longer be interrupted.

  • The animated logo at startup is quieter.

UI & Leaderboard

  • The end-screen leaderboard refreshes once your run is uploaded and shows your run's score.

  • The leaderboard shows "You" instead of your computer's user name when no Steam name is available.

  • Hint text now wraps inside its panel.

  • Split Count now shows in the Codex.

  • Codex requirement texts and various other texts are now translated correctly.

World Tree

  • More of the Pilgrim Road is now open, including The Second Seal and The Final Seal.

  • The Second Seal unlocks Tier 2 item drops. The Final Seal now unlocks Tier 3 item drops (it said Tier 1 before).

  • Every item drop now rolls its tier from the Seals you've unlocked. Rare enemies and bosses have better odds.

  • Malakar is the only source of Tier 3 items, and stops dropping Tier 1 items once The Final Seal is unlocked.

  • Fixed enemy modifier names (e.g. "Lightning 1" now reads "Extra Damage as Lightning").

Legendary Items

  • Legendary items now roll a 5th stat only Legendaries can have: skill upgrades, a chance to cast a skill on hit, bonuses below 35% or at full Health, and extra elemental damage.

  • Legendary stats match your class and can't be removed or sealed. Recast rerolls their value.

  • Fusing two Legendaries keeps one of their Legendary stats at random.

  • Extra elemental damage from Legendaries shows in the Character Stats window.

Legacy Items

  • Legendaries found before this update become Legacy items. They keep their stats but have no Legendary stat.

  • Reforge a Legacy item to give it a Legendary stat and remove the Legacy tag.

  • Legacy items can't be fused, and crafting one shows a warning first.

  • Runs with a Legacy item equipped go on a separate Legacy leaderboard, and the HUD shows "Legacy Run".

Crafting

  • Crafting costs raised: 20-100 Forge Scrap per action plus more gold and glass. Forge Endurance cost per action rebalanced.

  • Infuse costs 10 fragments, and each item can only be infused once.

  • Anneal is now a once-per-item gamble: 50% chance to fully restore Forge Endurance, otherwise the item is destroyed. You're warned first.

  • Confirmation popups now grow to fit their text.

  • Fixed the missing item placement sound in Fuse.

Pickups

  • Gold and crafting materials now fly to you like XP orbs. Pickup Radius increases the range.

  • The Magnet pickup now also pulls in every crafting material on the ground.

Seismic Rupture

  • Rupture Count is now Aftershocks: once the rupture ends, it strikes again along the same line for 40% damage (Cascading Rupture).

  • Rupture Rate is now Rupture Speed: the rupture travels faster and aftershocks follow sooner (Rolling Quake, Worldsplitter Fault, passive nodes).

  • The ability card now shows Rupture Segments. Rupture Length is renamed Segment Length.

  • Updated the Seismic Rupture and passive node descriptions.

Firebolt

  • Firebolt's first level-up now offers four variants: Firebolt of Splitting, Chaining, Exploding and Piercing.

  • Splitting breaks into two smaller bolts on hit (50% damage each), Chaining jumps to one extra enemy, Exploding bursts for 60% damage around the target, Piercing passes through one enemy.

  • Each variant evolves at level 3: Splitting into Ice Lance, Chaining into Chain Lightning, Exploding into Fireball, Piercing into Wind Slash.

  • The achievements that unlock these evolutions now require the matching variant at level 2.

  • Variant descriptions name the skill they evolve into. The Codex keeps a single Firebolt page.

More from Shattered Realms

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Game update9 Oct 2026Demo Version 0.1.6Display & Controls · Added ultrawide support. · Added Click to Move and Teleport to Direction in Gameplay Options. Interaction · Nearby objects no longer require you to face them, but facing still takes priority. · Increased interaction range. · Added an animated sheen to highlight interactable objects. Items & Pickups · Improved item drop performance. · Dropped items now display their own icon…Game update6 Oct 2026Hotfix 0.1.8• Fixed brightness calibration window from not showing • Removed Firebolt variants from CodexGame update6 Oct 2026Demo Version 0.1.5New Features · Added a brightness slider and display calibration. · Added extra storage tabs that can be unlocked with gold. Balance Changes · Reduced movement slowdown while attacking to 15% and while casting to 20%. · Reduced early XP requirements by approximately 15%. · Trista and Korr now start with 3 rerolls. · Increased potion drop chance and healing. · Reduced Skeleton Commander health b…