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Aldian of Ancients PlaytestNewsPatch Notes for v0.16.4
Game update

Patch Notes for v0.16.4

Aldian of Ancients Playtest · published 1 Oct 2026, 18:43 UTC

All newsPlayers around this dateRead on Steam

Changed


- A pack of one dinosaur has no Alpha and no Matriarch. When a second player joins, the oldest adult male becomes Alpha and the oldest adult female becomes Matriarch. If the pack shrinks back to one, those titles drop.
- Each growth stage has its own food and water pool. Growing keeps the same fullness. A bite cannot take more food than that stage is allowed in one eat, or more than the carcass has left.
- The skin you pick has its own body at juvenile, adolescent, and adult, and that body stays with you as you grow.
- Switching between male and female in customization keeps the same skin when that skin exists for both sexes, instead of jumping back to the default dinosaur.

Fixed


- The Tromosaurus cage stays down until someone accepts the boss challenge. Walking up to the boss on a fresh server no longer hits a closed cage.
- The boss cage shows the hexagon pattern again when a challenge starts.
- Growing up while sitting changes your body once the rest pose is looping, instead of waiting until you stand up.
- Accepting or declining a mating invite slides the invite panel away, then closes it.
- Alpha and Matriarch can no longer chain their two roars back-to-back; one roar puts both on cooldown for that leader role (same lockout on a hosted dedicated server as in editor).
- Nest feathers, leaves, and twigs still appear on the ground around a nest when that spot has no navigation mesh.
- The Tromosaurus boss, and a spawned Chug boss, show up and move for other players instead of staying frozen after they join.
- A standing bite (and other upper-body attacks) now plays on dinosaurs that use the shared locomotion animation blueprint. Legs stay on the walk or idle pose.
- Walking dinosaurs that are finished now stop and die after the rip, instead of walking around without limbs.

More from Aldian of Ancients Playtest

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Game update6 Oct 2026Patch Notes for v0.16.5Changed - A newly created dinosaur starts with full food and full water. Fixed - A carcass that falls through the ground no longer lets you eat anywhere around it. - Dying while the world map is open closes the map, and the death screen still appears. - Wildlife spawners on solid ground spawn again instead of logging a failed spawn location. - A sideways bite or swing knocks the target along th…Game update26 Sep 2026Patch Notes for v0.16.3Added Hold a key (default R, rebindable as Roar wheel) to open a roar wheel, aim with the mouse or the right stick, and release to roar. Releasing in the center cancels. Attacks and other actions do not fire while it is held. Number keys 1–4 no longer play roars. The server list shows how many milliseconds away each public server is. New characters pick a dinosaur from a 3D circle (left/right)…Game update9 Sep 2026Patch Notes for v0.16.2Added Progress on one hosted server stays on that server. Joining a different server starts a new dinosaur there. Play → server list shows Local Server plus public hosts (name, map, players). Private servers stay off the list; join them with a code (and optional password). Changed The server list only shows hosts running this game version. Store builds do not list Development hosts; a join code…