- A pack of one dinosaur has no Alpha and no Matriarch. When a second player joins, the oldest adult male becomes Alpha and the oldest adult female becomes Matriarch. If the pack shrinks back to one, those titles drop.
- Each growth stage has its own food and water pool. Growing keeps the same fullness. A bite cannot take more food than that stage is allowed in one eat, or more than the carcass has left.
- The skin you pick has its own body at juvenile, adolescent, and adult, and that body stays with you as you grow.
- Switching between male and female in customization keeps the same skin when that skin exists for both sexes, instead of jumping back to the default dinosaur.
- The Tromosaurus cage stays down until someone accepts the boss challenge. Walking up to the boss on a fresh server no longer hits a closed cage.
- The boss cage shows the hexagon pattern again when a challenge starts.
- Growing up while sitting changes your body once the rest pose is looping, instead of waiting until you stand up.
- Accepting or declining a mating invite slides the invite panel away, then closes it.
- Alpha and Matriarch can no longer chain their two roars back-to-back; one roar puts both on cooldown for that leader role (same lockout on a hosted dedicated server as in editor).
- Nest feathers, leaves, and twigs still appear on the ground around a nest when that spot has no navigation mesh.
- The Tromosaurus boss, and a spawned Chug boss, show up and move for other players instead of staying frozen after they join.
- A standing bite (and other upper-body attacks) now plays on dinosaurs that use the shared locomotion animation blueprint. Legs stay on the walk or idle pose.
- Walking dinosaurs that are finished now stop and die after the rip, instead of walking around without limbs.