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Following SeasNewsFollowing Seas 1.3 Hotfix 2.3
Game update

Following Seas 1.3 Hotfix 2.3

Following Seas · published 25 May 2026, 01:30 UTC

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One more patch before Ocean Fest runs its course.

Lots of new faces -- though with them many new issues that I had yet catch or resolve, for which I apologize. I know the experience may have been rougher than I'd hoped - I'm working as much as possible to resolve these issues, though I absolutely understand that these can cause too much frustration.

This update sees two things that have been high on the list of requests since launch.

First -- All audio in the game has been moved to a category based system, with independent controls for each. Currently may not function in menus, but (so far) tested working in game.

NOTE: If you have an existing settings file, you may find the game launches with no audio. This is due to significant changes to how audio settings are stored. If this is the case you will need to re-adjust your audio settings.

Second -- The intro section of the game has been largely removed, and replaced with a brief cutscene. I've gone through a number of revisions on this scene, but general feedback remains that it was unclear what to do.

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Game update15 Sep 2026Following Seas Hotfix 0.5.2Small list of changes here - I'm not very good at animation or character stuff in general so getting the crew working is taking considerable time. Fixes: Fixed missing stone collision on Bathis Isle. Changes: Improved 'keel' effectiveness on Caelean junk to be somewhat less rolly and generally more stable. Epitaph movements are now somewhat cleaner, and better aligned with speed and pathfinding…Game update7 Sep 2026Following Seas Hotfix 0.5.1Fixes: Fixed issue that would prevent spawning of Saettia. Fixed load order issue that could cause numerous issues when attempting to sail a ship that had just been loaded in through the shipyard. Fixed invisible cleats on Bathis Isle. Fixed several geometry and shader issues on Bathis Isle. Fixed broken provision dialog in several ships. Hopeful resolution to displaced ship name text. Fixed is…Major update31 Aug 2026Following Seas 0.5 - Initial Crew SystemFixes: Fixed weird hovering second mainmast on lateen Xebec. Fixed, or at least substantially reduced, jitter when piloting rowboats. Improved longline troller's ability to maintain course. Fixed numerous issues that could cause errors during scene transition. Significantly improved stair colliders on Greatship, making traversal smoother. Fixed some minor issues with controller polling. Changes…