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War of BannersNews🛠️ War of Banners Dev Note #31: War System Overhaul & New Diplomacy Features
In-game event

🛠️ War of Banners Dev Note #31: War System Overhaul & New Diplomacy Features

War of Banners · published 1 Oct 2026, 05:36 UTC · build 19393614

All newsPlayers around this dateRead on Steam

※ Notice: Due to the addition of new systems and changes, save files from previous versions are no longer compatible.

Hello, everyone.

In this update, we are introducing a revamped war system where conflicts between factions can escalate into large-scale coalition wars, alongside new diplomacy features.


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War System Overhaul

  • Each war now unfolds centered around two core factions directly opposing each other.
  • When war breaks out, both factions can request their allies, liege, and vassals to join the war depending on the situation.
  • Participating factions can also request their own allies to join, which may trigger a chain reaction of involvement and potentially escalate into a large-scale war.

Diplomacy System & New Features

  • Free Navigation: Added the ability to freely zoom in, zoom out, and pan across the Diplomacy screen using the mouse wheel and dragging.
  • War Status Overview: Added a feature to intuitively check ongoing wars across the continent and the involvement of respective factions.
  • Player Location Indicator: Added an indicator showing the player's current position on the Diplomacy screen.
  • New Diplomacy Actions: Added new diplomatic options—such as Alliance Request, Call to Arms, and Withdraw—for more proactive interactions between factions.
  • Diplomatic Situation Notifications: Added notifications when major diplomatic events occur, such as alliances or war declarations, allowing players to clearly track geopolitical shifts.
  • Faction Mercenary Recruitment: Lords and faction parties can now directly hire nearby mercenaries to fight alongside them in combat.
  • Faction Relationship Dynamics: Polished behavioral logic to foster more dynamic friendly and hostile relationships between factions.
  • Lord Relation Inheritance: When a faction's lord dies, their successor inherits a portion of the relation value held with the previous lord.

World

  • Increased Fief Outlying Structure Spawn Rate: Increased the spawn chance of outlying structures around fiefs, such as various huts and hamlets.
  • Increased Merchant Funds: Increased the amount of gold held by merchants.

Graphics & UI

  • Icon Visual Improvements: Reworked and improved icon visuals for Proficiencies, Skills, and Traits to enhance clarity.

System Optimization

  • Optimized memory usage to improve gameplay stability and performance.

Dev Note: Text Polish for the Diplomacy Overhaul

Following the major overhaul of the diplomacy and war systems, we are currently revising existing in-game diplomacy text. We will update the wording as soon as possible with more accurate and natural phrasing.

Thank you for playing, and we truly appreciate your ongoing feedback and support!

If you encounter any issues while playing, please share your feedback via Discord or our community, and we will look into it promptly.
Thank you.

Play WAR OF BANNERS Demo on Steam
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