Dragonlance: Veil of the Last Sanctum · published
We’re excited to share another development update with new systems, improvements, and a look at what’s coming in future updates!
The merchant in Hollowmere has expanded their purchasing options.
The merchant can now buy more types of items from players, including:
Jewelry
Various crafting materials
Additional valuable resources
This gives players more ways to turn unwanted loot and materials into Gold while exploring the world.
A new event has begun appearing throughout the world: Soul Nexus Events.
During these events, players can discover trapped souls and attempt to free them, obtaining additional Soul Fragments as a reward.
Soul Nexus events provide another way to gather valuable resources while exploring and encourage players to investigate areas they may otherwise overlook.
Every major region of the map now has its own World Boss.
These powerful enemies can be discovered by:
Exploring the region
Investigating dangerous areas
Attempting to close dimensional rifts
World Boss encounters are intended to reward exploration and give players another reason to return to previously discovered regions.
Be prepared — these creatures are significantly more dangerous than ordinary enemies.
We have also made several improvements to combat, particularly regarding line-of-sight calculations.
Issues affecting enemies and allies determining whether they could see or attack their targets have been corrected.
These changes should make combat positioning more predictable and improve the overall reliability of ranged attacks, abilities, and target selection.
We’re continuing to expand the world and have exciting content planned for future updates.
Future updates will introduce new dungeons featuring dangerous encounters, unique environments, powerful enemies, and valuable rewards.
Dungeons will provide more challenging adventures for players looking to test their characters and equipment.
One of the major features planned for future updates is Planar Travel.
Players will eventually be able to discover mysterious portals that can transport them to other realms and dimensions.
These realms will introduce completely new environments, enemies, challenges, and encounters.
Beyond the known regions of the world lie powerful entities that are far beyond ordinary enemies.
Future planar adventures will allow players to challenge Legendary Beings, powerful creatures whose origins and abilities are tied to the mysterious realms beyond the known world.
These encounters are being designed to provide some of the most challenging battles in the game.
The world continues to grow, and these updates are only part of what we have planned.
We’ll continue improving existing systems while expanding exploration, combat, dungeons, and the mysterious realms beyond the known world.
If you’re enjoying the game, please consider leaving a positive review on Steam.
Your reviews and feedback are extremely important to us. They help us understand what players enjoy, what can be improved, and most importantly, they help the game reach more players.
Every review makes a difference and directly contributes to the growth and visibility of the game.
If you’re having fun, tell us about your experience!
We would also like to clarify that this game is an original independent project and has no affiliation, connection, endorsement, or licensing relationship with the Dragonlance tabletop RPG, its books, or its rules.
The game is not based on or intended to reproduce the Dragonlance tabletop RPG system. Any similarities in themes, fantasy elements, or terminology should not be interpreted as an official connection.
Thank you for playing, supporting the development, and sharing your feedback with us.
More adventures are coming.
Prepare yourself. The portals are waiting.