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Noxturris PlaytestNewsPatch Notes v0.4.13
Game update

Patch Notes v0.4.13

Noxturris Playtest · published 13 May 2026, 10:53 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

Inventory System:
Fixed a bug where the inventory weight limit would incorrectly drop by double the bonus amount when an ally died after a battle.

Combat AI:
Improved basic attack logic for enemies. Previously, an enemy's turn would end if their first chosen target was no longer attackable. Now, the enemy will automatically attempt to target another valid enemy if the first one cannot be attacked.

More from Noxturris Playtest

Other announcements

All news
Game update5 Oct 2026v0.8.3 - Patch NotesUI & Menus Skills Menu Expansion: The main skills menu now features 4 categories instead of two: Class Skills, Other-Class Skills, Equipment Skills, and All Skills. Battle Skills Menu: The battle skills menu now includes 3 distinct categories for easier selection: All Skills, Offensive Skills, and Defensive Skills. Bug Fixes Reputation Reset: Fixed an issue where the main character's reputation…Game update3 Oct 2026v0.8.2 - Patch NotesBug Fixes Defensive Strike Damage: Fixed a bug where Defensive Strike skills, which always hit the target, were locked to dealing only 1 damage per strike. Camera Update: Resolved an issue where the camera would fail to update during character running movement, remaining stuck at the previous position. Elemental Magic Damage: Fixed a bug where Earth, Air, and Water spells targeting all enemies…Game update23 Sep 2026v0.8.1 - Patch NotesNew Features Weapon Accuracy Modifiers: Weapons bought or found now have a bonus or malus to Accuracy, helping you overcome the higher evasion of powerful enemies. Bug Fixes NPC Schedule Glitch: Fixed an issue where NPCs would remain in bed indefinitely and never wake up. They now follow their daily routines, including working on Sundays.