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Until Dusk PlaytestNews# 2.4.1 - Hotfix & Minor Updates
Game update

# 2.4.1 - Hotfix & Minor Updates

Until Dusk Playtest · published 16 Sep 2026, 04:43 UTC

All newsPlayers around this dateRead on Steam


### New Content & Improvements
- Added a custom triplanar window-projection shader for animated weapon camos.
- Added animated mouseover previews for camos labeled **Weapon Effect**.
- Added **Sweetie Pie**, a new rifle camo.
- Reworked several camo textures.
- Added an **Objectives Completed** leaderboard tab.
- Standardized punctuation across challenge descriptions.

### Balance
- Adjusted the SMG’s fire rate to **750 RPM**.

### Bug Fixes
- Fixed camo progression issues that allowed higher-requirement camos to unlock before their lower-requirement counterparts.
- Fixed tracking for zombie-specific kill challenges.
- Fixed animated weapon camos becoming progressively brighter and overexposed.
- Fixed camo effects jittering during strafing and blurring during forward and backward movement.
- Paused animated camo scrolling and distortion while walking or sprinting.
- Fixed outlines showing through weapon camos while preserving outlines on weapons, hands, and other objects.
- Fixed bright and dark full-screen flashes during level loading and player spawning.
- Fixed duplicate leaderboard refreshes that caused flickering when switching between Objectives and Kills.

### Performance
- Reduced unnecessary background processing from closed Career, Camo, and leaderboard menus.
- Reused unchanged camo and title rows instead of repeatedly rebuilding them.
- Reduced repeated UI font warnings.

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