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Lugh WorldNewsπŸ“œ PATCH NOTES – Lugh World - Call of Hunters - 0.3.2
In-game event

πŸ“œ PATCH NOTES – Lugh World - Call of Hunters - 0.3.2

Lugh World Β· published 3 Jul 2026, 21:10 UTC Β· build 24045680

All newsPlayers around this dateRead on Steam

πŸ“œ PATCH NOTES – Lugh World

πŸ“… Date: 07/03/2026

🧩 Version: 0.3.2

πŸ› Bug Fixes

Issues resolved thanks to community reports.

🐞 Lugh Control: Fixed an issue where certain skills would stop working while controlling a Lugh.

🐞 Miranda: Fixed a navigation issue that prevented controlled Lughs from moving properly in certain areas of the city.

🐞 Collisions: Fixed an issue in Miranda and other maps where floor and ceiling colliders could cause Lughs to spawn below the ground or above the ceiling after being dismissed or dismounted.

🐞 Interface: Fixed an issue where the close (X) button on chests and other interfaces was not responding correctly.

🐞 NPCs: Fixed an issue where players had to move away and return to an NPC after closing an interaction window before they could interact again.

🐞 Interface: Fixed the alignment of the Chest, Inventory, and Shop windows when opened simultaneously.

🐞 Blasthera: Fixed the Fire Spin skill animation, which was using an incorrect animation.

🐞 Localization: Fixed the French translation of NPC Vicente's dialogue. The word "temporarily" is now correctly displayed as "temporairement."

🐞 Lughs: Fixed an issue where some Lughs remained dead but visually respawned with full health or in incorrect locations.

🐞 Quests: Fixed an issue preventing the completion of the Vestiges quest, which blocked progression to the next Hunter quests.

🐞 Skills: Fixed an issue affecting the proper functionality of Stun and Invulnerability effects on certain skills.

🐞 Interface: Fixed an issue where the Quest and Potion windows blocked all mouse input, preventing actions such as rotating the camera or interacting with other interfaces.

🐞 Audio: Fixed an issue where multiple background tracks overlapped on the Frozen Island.

🐞 Poison Island: Fixed a freezing issue that could occur during battles involving large groups of Poison-type Lughs.

🐞 Ban System: Fixed an issue where the ban message was not displayed correctly on the login screen.

🐞 Tutorial: Updated the tutorial quest objective to "Scan Choriblob (Press L)" to make the instruction clearer for new players.

✨ Improvements

✨ Inventory: Items can now be transferred between the Inventory and Chest with a single left-click, eliminating the need to drag them.

✨ Chest: Added a "Move All" button that automatically transfers and stacks all duplicate items from the Inventory into the currently opened Chest tab whenever possible.

✨ Interface: Adjusted the default position of the Inventory and Chest windows so they now open centered on the screen.

✨ Interface: Added new icons to identify Prismatic Lughs and Generalist Variant Lughs in Renown quests.

✨ Photo Mode: Added an information panel with usage instructions. The following message is now displayed: "To exit Photo Mode, press ESC or F9. To hide this information, click the eye icon again."

βš–οΈ Balance Changes

βš–οΈ Hunter Quests: Medium and Hard Renown quests have been adjusted. Starting in July, they now require 2 or 3 Prismatic Lughs of any species, instead of requiring duplicate species.

βš–οΈ Drop Rate: The drop rate for Prismatic items has been doubled.

βš–οΈ Battle Pass: Battle Pass experience rewards have been adjusted to match the intended progression rules. For example, the normal Onthera activity now correctly grants 1 Battle Pass EXP instead of 3.

🧩 Temporary Changes

⚠️ We will continue monitoring this version's stability and apply additional adjustments whenever necessary.

πŸ’¬ Team Message

"Thank you to everyone who continues to send feedback and report issues. Every fix and improvement helps make Lugh World a more stable and enjoyable experience. We truly appreciate your support, and please keep sharing your suggestions!" πŸš€

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