Lugh World Β· published Β· build 25042144

π PATCH NOTES β Lugh World - Awakening of the Depths
π Date: 31/08/2026
π§© Version: 0.4.7
βοΈ Improvements
This update brings a series of improvements to systems, interface, movement, shaders, spawn areas, items, and the overall player experience.
β¨ Camera System: Added a new camera control option, allowing players to choose between two control modes. This option can be accessed through Settings β Gameplay:
Current Mode: the camera is controlled while holding the right mouse button.
Free Camera Mode: the camera is controlled directly by mouse movement without the need to hold the right mouse button.
The character's rotation behavior remains the same as in the current system. The ALT key can now be used to show and release the mouse cursor, allowing interaction with interface elements.
β¨ Friend List: Increased the Friend List limit to 50 players.
β¨ Rare Feats: Added Rare Feats integration with the in-game chat.
β¨ Rare Feats: Added Lootbox reward information to Rare Feats.
β¨ Rare Feats: Implemented adjustments to Lootbox integration with Discord.
β¨ System Messages: Added timestamps to system messages displayed in chat, following the format used by notifications such as Neonrain.
β¨ Wallpapers: Implemented the new game wallpapers.
β¨ Prismatic Items: Adjusted Prismatic item borders to improve their visibility in-game.
β¨ Item Border: Replaced the previously used green item border.
β¨ Desert Island: Improved Chorivara and Tempesvara spawn spots by increasing the number of Lughs and reducing the spawn area.
β¨ Feather Island: Improved Araupi spawn spots by increasing the number of Lughs in each spot and reducing the spawn area.
β¨ Island of Lamentations: Adjusted Dindoo and Carnagedoo spawn spots, with changes to the number of Lughs per spot and a reduction in the spawn area.
β¨ Wild Lughs: Reduced the number of effect-based skills, such as stuns and immunity skills, used by wild Lughs.
β¨ Lugh Candy: Added a confirmation modal when the player attempts to use a Lugh Candy on a Lugh that is level-locked. After confirmation, the Lugh is recalled.
β¨ Prismatic Guppino: Improved the texture of Prismatic Guppino.
β¨ Water Shader: Adjusted the water shader to correctly transition according to the in-game time of day.
π Bug Fixes
Issues fixed based on tests conducted during the update period.
π NPCs β Research Center and Farmlands: Fixed the arm positions of Richard, Dante, and Tereza, which were incorrectly remaining open.
π Combat Chat: Fixed an issue that caused the game to freeze when clicking the Combat Chat tab, sometimes requiring the game to be closed.
π Shaders: Fixed issues with shader changes during time-of-day transitions, especially when transitioning into nighttime.
π Character Animation: Fixed an issue where the character would occasionally remain leaning forward after walking or fishing.
π Coralis: Fixed the item image for Normal Coralis, which was still using the image from the Prismatic version.
π Teleportation: Fixed an issue where the character could become unable to move correctly after failing to meet the teleportation requirements, such as not having enough money for the boatman or not having the required Sanctuary ticket.
π Lugh Control: Fixed an issue that allowed player-controlled Lughs to enter the water.
π Chests: Fixed an issue preventing players from properly dragging chest tabs.
π Glider and Mounts: Fixed an issue with the Glider animation where, after jumping and mounting a land mount, the mount could start flying and move at an incorrect speed.
π Chat β Whispers: Fixed the identification of messages in whisper tabs. Sent messages will now be displayed as "To [name]", while received messages will be displayed as "From [name]", making conversations easier to identify.
π Friend List: Fixed an issue preventing the Friend List from being opened through the side menu.
π Rare Feats: Fixed an issue causing Rare Feats to be sent twice to Discord.
π Adjustments and Refinements
This update also brings several interface, system, movement, shader, and Lugh distribution adjustments across the islands.
The camera and cursor control systems have been refined, giving players more freedom to choose how they want to control the camera without changing the current character rotation behavior.
The chat and Rare Feats systems have also received improvements to make information clearer and facilitate interaction between players, including proper message identification, timestamps in notifications, and integration with the in-game chat.
The island spawn areas have been adjusted to improve Lugh distribution, increasing the number of Lughs available in certain locations while reducing their spawn areas.
Adjustments were also made to shaders related to time-of-day transitions and water, aiming to provide more consistent visual transitions while exploring the world.
Once again, we would like to thank all players for their reports, feedback, and suggestions. Community feedback continues to be essential for identifying issues and constantly improving the Lugh World experience.