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AI War 2
News
5.815 Forge Of Empires Hotfix 2
Game update
5.815 Forge Of Empires Hotfix 2
AI War 2
· published
8 Jun 2026, 20:54 UTC
· build
23628915
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Four more bugfixes.
Fixed two more missing files in the Forge Of Empires mod.
Fixed a bug in the Reclaimers mod where it was failing based on a misspelled entry.
Fixed a second latent nullref bug that could also happen in the Reclaimers mod.
Fixed a nullref exception that could happen in the Macrophage Histiocytes mod.
More from AI War 2
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In-game event
11 Sep 2026
5.833 Pick And Watch
Full release notes here . Quality of life updates, and some clarity improvements. All of this is thanks to Badger. Enjoy! 5.833 Changelog Bugfixes · Some improvements to Load-and-Go mode. Your flagships should now fly to pick up your units on a planet. Load-and-Go mode now identifies unarmed guard posts as hostile and orders its ships to unload · Add a tip to the Maps section of the Game Lobby…
In-game event
28 Aug 2026
5.832 Mod Visibility
Full release notes here . More UI polish, and a much more prominent button for how to find mods. All of this is thanks to Badger. Enjoy! 5.832 Changelog General · Add "Load and Go" fleet order. This sets the Fleet into Load mode, auto-departs once loaded, auto-unloads if arriving in combat. Bound to 'Y' by default. To use from the galaxy view, select your flagship(s), hit Y, then issue the move…
In-game event
20 Aug 2026
5.829 Abyss Correctness And UI Polish
Full release notes here . Various pieces of polish to the UI, and fixes to the neinzul abyss. All of this is thanks to Badger. Enjoy! 5.829 Changelog Neinzul Abyss · Fix some Neinzul Sapper bugs · Some minor Neinzul Sapper buffs at higher intensities Visual Polish · Minor polish pass on the Save/Load menus and campaign name display · In the Tech menu, the command station type is now visible for…