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AI War 2News5.813 Forge Of Empires Updates
In-game event

5.813 Forge Of Empires Updates

AI War 2 · published 6 Jun 2026, 21:12 UTC · build 23603993

All newsPlayers around this dateRead on Steam

Full release notes here.

Updates from Badger to the Forge of Empires mod.

5.813 Changelog

Forge of Empires

  • Armada. Make the skrin ships cheaper. Rename the Skrin Buzzer to Skrin Wrecker (I got tired of Buzzer). Some nerfs to kzinti ai type

Dyson Empire

  • Enforce metal costs for the dyson
  • Losing the dyson empire's HQ now actually loses the game; the dyson sidekick hq should die to remains and be rebuildable
  • Give the Dyson some entries in the Intel menu
  • The dyson build menu now shows how much aip the drills will generate; drills no longer can be crippled
  • Fix a bug with warden mode for the dyson
  • Give the dyson overloader a vaguely balanced response
  • The Dyson Overloader is now much tankier and does real damage in a fight
  • Fix a bug where ships with drones and also children built through build points would see the drones as children, and not rebuild the children; fixes a neinzul moon bug
  • Buff the tier 3 dyson empire templar flagship
  • Fix a bug where dyson drills weren't getting more health at higher mark levels

Heart of the Machine 1.0 Is Out Now!


https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/714529243732640125

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

More from AI War 2

Other announcements

All news
In-game event11 Sep 20265.833 Pick And WatchFull release notes here . Quality of life updates, and some clarity improvements. All of this is thanks to Badger. Enjoy! 5.833 Changelog Bugfixes · Some improvements to Load-and-Go mode. Your flagships should now fly to pick up your units on a planet. Load-and-Go mode now identifies unarmed guard posts as hostile and orders its ships to unload · Add a tip to the Maps section of the Game Lobby…In-game event28 Aug 20265.832 Mod VisibilityFull release notes here . More UI polish, and a much more prominent button for how to find mods. All of this is thanks to Badger. Enjoy! 5.832 Changelog General · Add "Load and Go" fleet order. This sets the Fleet into Load mode, auto-departs once loaded, auto-unloads if arriving in combat. Bound to 'Y' by default. To use from the galaxy view, select your flagship(s), hit Y, then issue the move…In-game event20 Aug 20265.829 Abyss Correctness And UI PolishFull release notes here . Various pieces of polish to the UI, and fixes to the neinzul abyss. All of this is thanks to Badger. Enjoy! 5.829 Changelog Neinzul Abyss · Fix some Neinzul Sapper bugs · Some minor Neinzul Sapper buffs at higher intensities Visual Polish · Minor polish pass on the Save/Load menus and campaign name display · In the Tech menu, the command station type is now visible for…