Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
INIMICUSNewsINIMICUS Update
In-game event

INIMICUS Update

INIMICUS · published 26 May 2026, 08:09 UTC

All newsPlayers around this dateRead on Steam

Main Update

  • Endless mode added to all Challenge Rooms.

  • Over 20 new monsters added.

Other Updates

  • Added "Skill Display Settings" and "Back" to the sorting submenu.

  • "Orichalcum" has been added to training.

  • Monster character portraits have been revamped.

  • The total level of Endless records is now automatically calculated from each Gigant Quest.

  • Experience points for Challenge Room Endless have been increased.

  • The crafting screen can now be completed entirely with mouse operations.

  • The skill background during enemy actions has been changed to red.

  • The minimum damage taken is now 10%, and the maximum is now 999%.

  • The maximum amount of gold you can hold has been increased from 900 million to 999.9 billion.

  • We've added a cost to the skills that are activated in Pakuri Reflect.

  • The assets for Hit Count and TOTALHPDAMAGE have been updated.

  • "Complete!" has been added to Mission Battles.

  • Fixed an issue where unintended damage occurred when performing percentage-based attacks during resistance debuffs.

  • Other minor bug fixes have been implemented.

Comments

Thank you for playing INIMICUS! Development is progressing thanks to all of you.

More from INIMICUS

Other announcements

All news
Game update6 Sep 2026INIMICUS UpdateOther Updates · Fixed an issue where an error could occur at the end of a battle. · Fixed an issue where some fonts would not load correctly.In-game event6 Sep 2026INIMICUS UpdateMain Update · Over 20 new weapons have been added. · Over 20 new items have been added. Other Updates · Added glowing ore veins to the Worm Mine. · Added multiple fishing spots to the Worm Mine. · Added rarity frames to item icons. · Added a "+3" variant for all weapons. · Enemy actions and target lines are now hidden while party commands are active. · Adjusted the sizes of all enemies. · Fixed…In-game event25 Aug 2026INIMICUS UpdateMain Update · Implemented a fishing feature. · Added over 20 types of new armor. · Added over 15 types of new items. Other Updates · Added +2 versions for all types of armor and accessories. · Added effects for tree-shade and filtering sunlight. · Added ambient sounds to specific maps. · Added a depth-of-field effect (can be toggled in the options). · Added cloud shadows. · Partially redesigned…